
No. 153 New in Monomyth
Hyaligao
Brave Pokémon
RockPsychic
- Height
- 2.6 m (8′06″)
- Weight
- 93.2 kg (205.5 lb)
- Gender
- Genderless
- Catch rate
- 45 of 255
- Growth rate
- Erratic
- Egg groups
- Mineral
- Egg cycles
- 20
- Base friendship
- 35
- EV yield
- 2 Sp. Def
- Held in the wild
Yellow Shard rare
Abilities
- Solid RockLowers supereffective damage taken by 25%.
- Lightning RodDraws Electric moves to boost Sp. Atk.
- Psychic Surge, hidden abilityField becomes Psychic Terrain.
Hyaligao uses sharp rocks to carve its features into a fearsome beast to scare off predators that threaten the smaller Pokémon it protects.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Old Bay Caves | Grass | Lv 75–80 | 1% |
| Old Bay Island | Grass | Lv 80–85 | 1% |
Moves
Level up 24
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Fire Fang, Fire-typeBites with flame-cloaked fangs. It has a 10% chance to burn, and a 10% chance to flinch. | Physical | 65 | 95% | 15 |
| 1 | Ice Fang, Ice-typeBites with ice-cold fangs. Has a 10% chance to freeze, and a 10% chance to flinch. | Physical | 65 | 95% | 15 |
| 1 | Rock Throw, Rock-typeThe user picks up and throws a small rock at the target to attack. | Physical | 50 | 90% | 15 |
| 1 | Supersonic, Normal-typeThe user generates odd sound waves from its body that confuse the target. | Status | — | 55% | 20 |
| 1 | Thunder Fang, Electric-typeBites with electricity. It has a 10% chance to paralyze, and a 10% chance to flinch. | Physical | 65 | 95% | 15 |
| 7 | Accelerock, Rock-typeCovered in rocks, the user smashes into the target, hitting before most moves can occur. | Physical | 40 | 100% | 20 |
| 10 | Glare, Normal-typeThe user stares intensely at the target, paralyzing the target with fear. | Status | — | 100% | 30 |
| 13 | Psywave, Psychic-typeEmits an odd psychic wave, randomly dealing 50% to 150% of the user’s level in damage. | Special | — | 100% | 15 |
| 16 | Imprison, Psychic-typeIf opposing Pokémon know any move known by the user, they are prevented from using it. | Status | — | — | 10 |
| 18 | Screech, Normal-typeThe user emits an earsplitting screech that harshly lowers the target’s Defense stat. | Status | — | 85% | 40 |
| 22 | Power Gem, Rock-typeThe user attacks with a ray of light that sparkles as if it were made of gemstones. | Special | 80 | 100% | 20 |
| 24 | Cosmic Power, Psychic-typeThe user absorbs a mystical power from space to boost its Defense and Sp. Def stats. | Status | — | — | 20 |
| 28 | Ancient Power, Rock-typeThe user attacks with a prehistoric power. It has a 10% chance of boosting all its stats. | Special | 60 | 100% | 5 |
| 31 | Gravity, Psychic-typeIntense gravity grounds everyone for 5 turns & boosts the Accuracy of all attacks by 66%. | Status | — | — | 5 |
| 35 | Crunch, Dark-typeThe user crunches up the target with sharp fangs. Has a 20% chance of lowering Defense. | Physical | 80 | 100% | 15 |
| 38 | Zen Headbutt, Psychic-typeThe user directs its focus into its head and rams the target. Has a 20% chance to flinch. | Physical | 80 | 90% | 15 |
| 41 | Roar, Normal-typeThe target is scared off, dragging out another ally. In the wild, the battle ends. | Status | — | — | 20 |
| 43 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| 47 | Future Sight, Psychic-type2 turns after this move is used, a surge of psychic energy attacks the target. | Special | 120 | 100% | 10 |
| 50 | Rock Slide, Rock-typeLarge boulders are hurled at all opposing Pokémon. It has a 30% chance of flinching. | Physical | 75 | 90% | 10 |
| 52 | Psycho Cut, Psychic-typeThe user fires a psychic blade to slice the target. Critical hits land more often. | Physical | 70 | 100% | 20 |
| 55 | Trick Room, Psychic-typeThe user creates a bizarre area for 5 turns in which slower Pokémon move first. | Status | — | — | 5 |
| 60 | Stone Edge, Rock-typeThe user stabs the target from below with jagged stones. Critical hits land more often. | Physical | 100 | 80% | 10 |
| 65 | Giga Impact, Normal-typeCharges the target with full force. The user can’t move on the next turn if this doesn’t KO. | Physical | 150 | 90% | 5 |
TM and HM 32
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM01 | Laser Focus, Normal-typeThe user concentrates intensely. The attacks on the next 2 turns are always critical hits. | Status | — | — | 30 |
| TM02 | Pay Day, Normal-typeNumerous coins are hurled at the target. Money is earned after the battle. | Physical | 40 | 100% | 20 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM12 | Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints. | Physical | 170 | 100% | 5 |
| TM15 | Wonder Ray, Fairy-typeWonderful rays of light pelt the target. It has a 20% chance to lower Accuracy. | Special | 60 | 100% | 15 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM22 | Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm. | Special | 120 | 100% | 10 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM24 | Volt Switch, Electric-typeAfter making its attack, the user rushes back to switch places with another party Pokémon. | Special | 70 | 100% | 20 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM29 | Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt. | Special | 100 | 100% | 15 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM33 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM37 | Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types. | Status | — | — | 10 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| TM46 | Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it. | Physical | 60 | 100% | 20 |
| TM47 | Tri Attack, Normal-typeFires three types of beams. Has a 10% chance to freeze, paralyze, or burn the target. | Special | 80 | 100% | 10 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM08 | Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls. | Physical | 90 | 85% | 20 |
All sprites





The game’s own animation.
Details
- Steps30
- Length100 ticks of 1/60 second
- Step 1Frame 1 for 1 ticks
- Step 2Frame 2 for 8 ticks
- Step 3Frame 1 for 8 ticks
- Step 4Frame 2 for 8 ticks
- Step 5Frame 1 for 26 ticks
- Step 6Frame 3 for 2 ticks
- Step 7Frame 4 for 2 ticks
- Step 8Frame 3 for 2 ticks
- Step 9Frame 4 for 2 ticks
- Step 10Frame 3 for 2 ticks
- Step 11Frame 4 for 2 ticks
- Step 12Frame 3 for 2 ticks
- Step 13Frame 4 for 2 ticks
- Step 14Frame 3 for 2 ticks
- Step 15Frame 4 for 2 ticks
- Step 16Frame 3 for 2 ticks
- Step 17Frame 4 for 2 ticks
- Step 18Frame 3 for 2 ticks
- Step 19Frame 4 for 2 ticks
- Step 20Frame 3 for 2 ticks
- Step 21Frame 4 for 2 ticks
- Step 22Frame 3 for 2 ticks
- Step 23Frame 4 for 2 ticks
- Step 24Frame 3 for 2 ticks
- Step 25Frame 4 for 2 ticks
- Step 26Frame 3 for 2 ticks
- Step 27Frame 4 for 2 ticks
- Step 28Frame 3 for 2 ticks
- Step 29Frame 4 for 2 ticks
- Step 30Frame 1 for 1 ticks
Every frame 4
Coat Lab
3,060 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.