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Doedicrush front sprite from Pokémon Monomyth

No. 074 New in Monomyth

Doedicrush

Pylon Pokémon

ElectricGround

Height
1.4 m (4′07″)
Weight
69.1 kg (152.3 lb)
Gender
50% male · 50% female
Catch rate
45 of 255
Growth rate
Medium Slow
Egg groups
Field Mineral
Egg cycles
20
Base friendship
70
EV yield
2 Defense
Held in the wild
Electric Seed rare

Abilities

Doedicrush’s favorite attack method is to spin in its shell against prey at high speeds, rapidly pressing and unpressing its shocking back plates.

Base stats

HP85
Attack95
Defense122
Sp. Atk80
Sp. Def70
Speed60
Total512

The species’ own values, before level, training or nature. Bars end at 200.

Evolution

Where to find it

WhereHowLevelsChance
His TrailGrassLv 80–909%
Mt. ThunderGrassLv 52–5520%
Old Bay IslandGrassLv 60–80up to 4%
Thunderstruck CliffsGrassLv 60–704%

Moves

47 in all

Level up 21

LvMoveCategoryPowAccPP
1Dragon Hammer, Dragon-typeThe user wields its body like a hammer to attack the target and inflict damage.Physical90100%15
1Sand Attack, Ground-typeSand is hurled in the target’s face, lowering the target’s Accuracy.Status—100%15
1Thunder Shock, Electric-typeA small jolt of electricity crashes down on the target. Has a 10% chance of paralyzing.Special40100%30
7Defense Curl, Normal-typeThe user curls up to conceal weak spots, boosting its Defense stat.Status——40
12Thunder Wave, Electric-typeThe user launches a weak jolt of electricity that paralyzes a non-Electric-type target.Status—90%20
16Rollout, Rock-typeThe user rolls into the target over 5 turns, doubling in power each time it hits.Physical3090%20
18Charge, Electric-typeCharges up so that next turn, Electric move power is doubled. It also boosts Sp. Def.Status——20
20Mud Shot, Ground-typeThe user sprays a stream of mud at the target, which also lowers its Speed stat.Special5595%15
22Spark, Electric-typeThe user tackles the target with electricity. It has a 30% chance of paralyzing.Physical65100%20
24Magnitude, Ground-typeThe user attacks everything around it with a ground-shaking quake. Its power varies.Physical—100%30
27Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons.Physical80100%10
30Self-Destruct, Normal-typeThe user explodes, striking every Pokémon around it. The user then faints.Physical130100%5
32Discharge, Electric-typeThe user shocks every Pokémon around it with electricity. Has a 30% chance to paralyze.Special80100%15
35Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
37Stomping Tantrum, Ground-typeThe user stomps around angrily. Its power is doubled if the user’s previous move failed.Physical75100%10
40Thunderbolt, Electric-typeA strong electric blast crashes down on the target. It has a 10% chance of paralyzing.Special90100%15
42Electric Terrain, Electric-typeElectrifies the field for 5 turns, boosting Electric moves by 30% and preventing sleep.Status——10
43Hammer Arm, Fighting-typeThe user swings at the target with its heavy fist. It lowers the user’s Speed, however.Physical10090%10
50Wild Charge, Electric-typeCharges into the target, cloaked in energy. Takes 1/4th of the damage dealt as recoil.Physical90100%15
55Earthquake, Ground-typeThe user sets off an earthquake that strikes every Pokémon around it.Physical100100%10
60Thunder, Electric-typeUnleashes a wicked thunderbolt, with a 30% chance to paralyze. It won’t miss in rain.Special11070%10

TM and HM 26

TMMoveCategoryPowAccPP
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM12Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints.Physical170100%5
TM15Wonder Ray, Fairy-typeWonderful rays of light pelt the target. It has a 20% chance to lower Accuracy.Special60100%15
TM16Light Screen, Psychic-typeFor 5 turns, the user’s team takes 50% less special damage, or 33% in a double battle.Status——30
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM18Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage.Status——5
TM19Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage.Physical—100%20
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM23Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat.Physical10075%15
TM24Volt Switch, Electric-typeAfter making its attack, the user rushes back to switch places with another party Pokémon.Special70100%20
TM26Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it.Physical60100%20
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM28Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons.Physical80100%10
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM34Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits.Physical3090%20
TM37Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types.Status——10
TM39Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn.Physical60100%10
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM46Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it.Physical60100%20
HM04Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders.Physical80100%15
HM05Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks.Physical50100%15
HM08Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls.Physical9085%20

All sprites

Coat Lab

Doedicrush front sprite from Pokémon Monomyth, shown in its usual colours

4,250 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 2
Colour group 3

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

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