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Cephalpalm front sprite from Pokémon Monomyth

No. 183 New in Monomyth

Cephalpalm

Icy Waters Pokémon

IceDark

Height
3.8 m (12′06″)
Weight
125.2 kg (276.0 lb)
Gender
Genderless
Catch rate
45 of 255
Growth rate
Medium Slow
Egg groups
Mineral
Egg cycles
25
Base friendship
70
EV yield
2 Sp. Atk
Held in the wild
Snowball rare

Abilities

Cephalpalm lurks in deep arctic waters where it hunts prey with blood-freezing compounds it makes in its two sticky palms.

Base stats

HP70
Attack40
Defense60
Sp. Atk120
Sp. Def105
Speed100
Total495

The species’ own values, before level, training or nature. Bars end at 200.

Evolution

  1. Icsule front sprite from Pokémon MonomythNo. 181IcsuleIce
    1. Level 30, Defense above Attack
      Rockem front sprite from Pokémon MonomythNo. 182RockemIceRock
    2. Level 30, Attack above Defense
      Cephalpalm front sprite from Pokémon MonomythNo. 183CephalpalmIceDark
    3. Level 30, Attack equal to Defense
      Glacerpent front sprite from Pokémon MonomythNo. 184GlacerpentIceDragon

Where to find it

WhereHowLevelsChance
Route 25SurfingLv 56–625%
Victory RuinSurfingLv 65–675%

Moves

39 in all

Level up 17

LvMoveCategoryPowAccPP
1Bide, Normal-typeThe user endures attacks for 2 turns, then strikes back, dealing twice the damage taken.Physical——10
1Freeze-Dry, Ice-typeRapidly cools the target. Has a 10% chance of freezing. Super effective on Water-types.Special70100%20
1Ice Ball, Ice-typeThe user hurls an ice ball at the target over 5 turns, doubling in power each time it hits.Physical3090%20
1Mist, Ice-typeFor 5 turns, the user’s team cannot have their stats lowered by other Pokémon.Status——30
1Quash, Dark-typeThe user suppresses the target, forcing it to move after all other battlers have moved.Status—100%15
30Icy Wind, Ice-typeA gust of chilled air strikes all opposing Pokémon, lowering the Speed of those it hits.Special5595%15
30Snarl, Dark-typeThe user yells as if ranting about something, lowering the Sp. Atk of all opposing Pokémon.Special5595%15
35Taunt, Dark-typeThe user taunts the target into a rage that allows it to only use attacks for three turns.Status—100%20
40Hail, Ice-typeSummons a hailstorm that lasts 5 turns. Every turn, it damages all non-Ice-types.Status——10
45Octazooka, Water-typeBlasts ink into the target’s face or eyes, with a 50% chance of lowering its Accuracy.Special6585%10
50Dark Pulse, Dark-typeThe user expels a grim aura of dark thoughts at the target. It has a 20% chance to flinch.Special80100%15
55Switcheroo, Dark-typeThe user trades held items with the target faster than the eye can follow.Status—100%10
60Ice Beam, Ice-typeThe target is struck with an icy-cold beam of energy. It has a 10% chance of freezing.Special90100%10
65Night Daze, Dark-typeThe user emits a shockwave of darkness at the target. Has a 40% chance to lower Accuracy.Special8595%10
70Blizzard, Ice-typeA blizzard strikes opposing Pokémon. Has a 10% chance of freezing. Always hits in hail.Special11070%5
75Haze, Ice-typeCreates a haze that eliminates every stat change among all the Pokémon in battle.Status——30
80Aurora Veil, Ice-typeFor 5 turns, the user’s team takes 50% less damage (33% in doubles). Only works in hail.Status——20

TM and HM 22

TMMoveCategoryPowAccPP
TM07Hail, Ice-typeSummons a hailstorm that lasts 5 turns. Every turn, it damages all non-Ice-types.Status——10
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM13Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat.Special65100%20
TM14Icicle Spear, Ice-typeThe user launches sharp icicles at the target 2-5 times in a row.Physical25100%30
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM18Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage.Status——5
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM25Purify, Poison-typeBy purifying the target of status conditions, the user restores its HP by 50% of its max HP.Status——20
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM42Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s.Status——15
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM45Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any.Status——10
TM46Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it.Physical60100%20
TM49Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself.Status—100%10
HM02Fly, Flying-typeThe user soars, then strikes its target on the 2nd turn. Can be used to revisit past towns.Physical80100%10
HM03Surf, Water-typeA big wave crashes down on all opposing Pokémon. It can also be used to cross water.Special70100%15
HM06Waterfall, Water-typeA rapid-charging attack with a 20% chance to flinch. Can also be used to climb waterfalls.Physical70100%15
HM07Dive, Water-typeThe user dives underwater, attacking on the 2nd turn. Can be used to dive in deep waters.Physical80100%10

All sprites

Coat Lab

Cephalpalm front sprite from Pokémon Monomyth, shown in its usual colours

17 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

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