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Cacturne front sprite from Pokémon Monomyth

No. 110 Returning · National Dex No. 332

Cacturne

Scarecrow Pokémon

GrassDark

Height
1.3 m (4′03″)
Weight
77.4 kg (170.6 lb)
Gender
50% male · 50% female
Catch rate
60 of 255
Growth rate
Fluctuating
Egg groups
Grass Human-Like
Egg cycles
20
Base friendship
35
EV yield
1 Attack, 1 Sp. Atk
Held in the wild
Cacnea Juice rare

Abilities

This Pokémon’s desperado appearance makes it very popular in movies set in Southern Athanto. Famous gunslingers and pistoleros have kept it by their side.

Base stats

HP70
Attack115
Defense70
Sp. Atk115
Sp. Def70
Speed75
Total515

The species’ own values, before level, training or nature. Bars end at 200.

Changed in Monomyth

  • Defense▲ Buffed 60 → 70 (+10)
  • Sp. Def▲ Buffed 60 → 70 (+10)
  • Speed▲ Buffed 55 → 75 (+20)
  • Total▲ Up 475 → 515 (+40)

Compared with the main games’ current types and base stats.

Evolution

Where to find it

WhereHowLevelsChance
Old Bay IslandGrassLv 60–705%

Moves

45 in all

Level up 19

LvMoveCategoryPowAccPP
1Leer, Normal-typeThe user leers at all opposing Pokémon with sharp eyes, lowering their Defense stats.Status—100%30
1Poison Sting, Poison-typeThe user stabs the target with a poisonous stinger. Has a 30% chance of inducing poison.Physical15100%35
4Absorb, Grass-typeA weak nutrient-draining attack. The user’s HP is restored by 50% the damage inflicted.Special20100%25
7Growth, Normal-typeThe user’s body grows all at once, boosting Attack and Sp. Atk, or sharply if in sunshine.Status——20
10Leech Seed, Grass-typeA seed is planted on a non-Grass-type target, stealing 1/8th of its max HP every turn.Status—90%10
13Sand Attack, Ground-typeSand is hurled in the target’s face, lowering the target’s Accuracy.Status—100%15
16Needle Arm, Grass-typeThe user attacks by wildly swinging its thorny arms. Has a 30% chance to flinch.Physical60100%15
19Feint Attack, Dark-typeThe user acts harmless, then throws a sucker punch. It’ll never miss a target on the field.Physical60—20
22Ingrain, Grass-typeThe user lays roots, restoring 1/16th of its max HP every turn, but also prevents escape.Status——20
26Payback, Dark-typeThe user stores power, then attacks. Damage doubles if the user moves after the target.Physical50100%10
30Spikes, Ground-typeLays up to 3 layers of spikes at the opposing team, hurting grounded Pokémon on switch-in.Status——20
32Spiky Shield, Grass-typeProtects itself from moves, hurting attackers on contact. May fail if used in succession.Status——10
34Revenge, Fighting-typeStrikes the target after most moves occur. Power doubles if hit by the target that turn.Physical60100%10
37Sucker Punch, Dark-typeThe user strikes before most moves occur. It fails if the target is not readying an attack.Physical70100%5
39Pin Missile, Bug-typeSharp spikes are shot at the target in rapid succession. They hit 2-5 times in a row.Physical2595%20
44Energy Ball, Grass-typeThe target is struck with a ball of natural energy. Has a 10% chance to lower Sp. Def.Special90100%10
49Cotton Spore, Grass-typeThe user releases cotton-like spores on the target, severely lowering its Speed stat.Status—100%40
54Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types.Status——10
59Destiny Bond, Ghost-typeIf the user faints, the Pokémon landing the final hit also faints. Fails if used in a row.Status——5

TM and HM 26

TMMoveCategoryPowAccPP
TM01Laser Focus, Normal-typeThe user concentrates intensely. The attacks on the next 2 turns are always critical hits.Status——30
TM06Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits.Status—90%40
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM09Magical Leaf, Grass-typeThe user scatters odd leaves that pursue the target. It won’t miss a target on the field.Special60—20
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM18Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage.Status——5
TM19Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage.Physical—100%20
TM20Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level.Physical—100%20
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM22Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm.Special120100%10
TM26Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it.Physical60100%20
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM28Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons.Physical80100%10
TM31Entrainment, Normal-typeThe user dances to an irresistible beat which causes the target to copy the user’s Ability.Status—100%15
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM36Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often.Physical70100%20
TM37Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types.Status——10
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM46Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it.Physical60100%20
TM49Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself.Status—100%10
HM01Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees.Physical65100%20
HM04Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders.Physical80100%15

All sprites

Coat Lab

Cacturne front sprite from Pokémon Monomyth, shown in its usual colours

289 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 2

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.