
No. 243 New in Monomyth
Boruketel
Smoldering Pokémon
Fire
- Height
- 1.2 m (3′11″)
- Weight
- 142.5 kg (314.2 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 60 of 255
- Growth rate
- Fluctuating
- Egg groups
- Field
- Egg cycles
- 25
- Base friendship
- 70
- EV yield
- 2 HP
- Held in the wild
Rawst Berry common
Rawst Berry rare
Abilities
- Flame Body1-in-3 to burn when others make contact.
- White SmokePrevents others from lowering its stats.
- Hustle, hidden abilityPhysical moves gain power but lose accuracy.
When Boruketel sweeps its hoof on the ground before charging, it’s not just a warning. It’s striking its flint-like heel to spark and ignite its own fires.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Boruketel does not evolve, and nothing evolves into it.
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Inferno Canyon | Grass | Lv 55–70 | 5% |
| Route 18 | Grass | Lv 43–49 | 10% |
| Route 19 | Grass | Lv 43–47 | 10% |
Moves
Level up 17
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Clear Smog, Poison-typeThe user throws a special clump of mud at the target, resetting all its stat changes. | Special | 50 | — | 15 |
| 1 | Odor Sleuth, Normal-typeEnables Normal & Fighting attacks on a Ghost. It also negates any positive Evasion boosts. | Status | — | — | 40 |
| 7 | Work Up, Normal-typeThe user intensively motivates itself to boosts its Attack and Sp. Atk stats. | Status | — | — | 30 |
| 15 | Flame Charge, Fire-typeThe user cloaks itself in flames and rushes the target. It also boosts the user’s Speed. | Physical | 50 | 100% | 20 |
| 17 | Smokescreen, Normal-typeThe user releases an obscuring cloud of ink or smoke. This lowers the target’s Accuracy. | Status | — | 100% | 20 |
| 22 | Power Trip, Dark-typeThe user flaunts its positive stat changes at the target. Each one adds 20 base power. | Physical | 20 | 100% | 10 |
| 25 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| 27 | Flame Wheel, Fire-typeThe user cloaks itself in fire and charges at the target. It has a 10% chance of burning. | Physical | 60 | 100% | 25 |
| 32 | Take Down, Normal-typeRecklessly charges into the target. The user takes 1/4th of the damage dealt as recoil. | Physical | 90 | 85% | 20 |
| 35 | Heat Wave, Fire-typeThe user exhales a fiery breath at opposing Pokémon. It has a 10% chance of burning. | Special | 95 | 90% | 10 |
| 38 | Heat Crash, Fire-typeSlams the target with its flamed body. Power rises the more the user outweighs the target. | Physical | — | 100% | 10 |
| 40 | Haze, Ice-typeCreates a haze that eliminates every stat change among all the Pokémon in battle. | Status | — | — | 30 |
| 43 | Scald, Water-typeThe user blasts the target with boiling hot water. Has a 30% chance to burn the target. | Special | 80 | 100% | 15 |
| 47 | Stomping Tantrum, Ground-typeThe user stomps around angrily. Its power is doubled if the user’s previous move failed. | Physical | 75 | 100% | 10 |
| 53 | Double-Edge, Normal-typeA reckless, life-risking tackle. The user takes 1/3rd of the damage dealt as recoil. | Physical | 120 | 100% | 15 |
| 55 | Amnesia, Psychic-typeThe user briefly empties its mind to forget its concerns, sharply boosting its Sp. Def. | Status | — | — | 20 |
| 60 | Flare Blitz, Fire-typeA tackle with a 10% chance to burn. The user takes 1/3rd of the damage dealt as recoil. | Physical | 120 | 100% | 15 |
TM and HM 21
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM12 | Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints. | Physical | 170 | 100% | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM22 | Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm. | Special | 120 | 100% | 10 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM38 | Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems. | Special | 60 | 100% | 15 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM46 | Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it. | Physical | 60 | 100% | 20 |
| TM50 | Overheat, Fire-typeThe user overexerts itself with an intense inferno. This harshly lowers its Sp. Atk. | Special | 130 | 90% | 5 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM08 | Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls. | Physical | 90 | 85% | 20 |
Egg moves 6
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Magnitude, Ground-typeThe user attacks everything around it with a ground-shaking quake. Its power varies. | Physical | — | 100% | 30 |
| Egg | Pursuit, Dark-typeAn attack move that doubles in power if used on a target that is switching out of battle. | Physical | 40 | 100% | 20 |
| Egg | Retaliate, Normal-typeThe user strikes the target with vengeance. Power doubles if an ally fainted last turn. | Physical | 70 | 100% | 5 |
| Egg | Rock Blast, Rock-typeThe user hurls hard rocks at the target. 2-5 rocks are launched in a row. | Physical | 25 | 90% | 10 |
| Egg | Super Singe, Fire-typeThe user fires fireballs at the target. Power doubles if the target has a status condition. | Special | 65 | 100% | 10 |
| Egg | Thrash, Normal-typeThe user rampages and attacks for 2-3 turns. The user then becomes confused from fatigue. | Physical | 120 | 100% | 10 |
All sprites





The game’s own animation.
Details
- Steps10
- Length82 ticks of 1/60 second
- Step 1Frame 1 for 1 ticks
- Step 2Frame 2 for 10 ticks
- Step 3Frame 3 for 6 ticks
- Step 4Frame 4 for 21 ticks
- Step 5Frame 1 for 4 ticks
- Step 6Frame 2 for 6 ticks
- Step 7Frame 3 for 6 ticks
- Step 8Frame 4 for 21 ticks
- Step 9Frame 2 for 6 ticks
- Step 10Frame 1 for 1 ticks
Every frame 4
Coat Lab
2,601 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.