
No. 303 Returning · National Dex No. 442
Spiritomb
Forbidden Pokémon
GhostDark
- Height
- 1 m (3′03″)
- Weight
- 108 kg (238.1 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 100 of 255
- Growth rate
- Medium Slow
- Egg groups
- Amorphous
- Egg cycles
- 40
- Base friendship
- 70
- EV yield
- 1 Defense, 1 Sp. Def
Abilities
- PressureRaises foe’s PP usage.
- Infiltrator, hidden abilityPasses through barriers, Safeguard & Mist.
Spiritomb is said, in folklore, to be made of exactly 108 souls. Its ethereal flame burns so fiercely that flesh crumbles like dust off the bone upon contact.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 442).
Evolution
Spiritomb does not evolve, and nothing evolves into it.
Where to find it
No wild spots in the game’s data. It may come from a gift, a trainer or an evolution.
Moves
Level up 17
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Confuse Ray, Ghost-typeThe target is exposed to a sinister ray that triggers confusion. | Status | — | 100% | 10 |
| 1 | Night Shade, Ghost-typeThe target is shown a frightening mirage. It inflicts damage equal to the user’s level. | Special | — | 100% | 15 |
| 1 | Pursuit, Dark-typeAn attack move that doubles in power if used on a target that is switching out of battle. | Physical | 40 | 100% | 20 |
| 5 | Shadow Sneak, Ghost-typeThe user attacks the target from behind using its shadow before most moves can occur. | Physical | 40 | 100% | 30 |
| 7 | Feint Attack, Dark-typeThe user acts harmless, then throws a sucker punch. It’ll never miss a target on the field. | Physical | 60 | — | 20 |
| 10 | Spite, Ghost-typeThe user unleashes its grudge on the target’s last used move, reducing that move’s PP by 4. | Status | — | 100% | 10 |
| 15 | Payback, Dark-typeThe user stores power, then attacks. Damage doubles if the user moves after the target. | Physical | 50 | 100% | 10 |
| 20 | Nasty Plot, Dark-typeThe user stimulates its brain by thinking bad thoughts, sharply boosting its Sp. Atk. stat. | Status | — | — | 20 |
| 25 | Ominous Wind, Ghost-typeThe user creates a gust of repulsive wind. It has a 10% chance to boost all its stats. | Special | 60 | 100% | 5 |
| 27 | Hex, Ghost-typeThe user casts a spell on the target. Power doubles if the target has a status condition. | Special | 65 | 100% | 10 |
| 32 | Memento, Dark-typeThe user faints, and then harshly lowers the target’s Atk and Sp. Atk stats. | Status | — | 100% | 10 |
| 35 | Sucker Punch, Dark-typeThe user strikes before most moves occur. It fails if the target is not readying an attack. | Physical | 70 | 100% | 5 |
| 40 | Hypnosis, Psychic-typeThe user employs hypnotic suggestion to make the target fall into a deep sleep. | Status | — | 60% | 20 |
| 45 | Shadow Ball, Ghost-typeThe user hurls a shadowy blob at the target with a 10% chance to lower its Sp. Def stat. | Special | 80 | 100% | 15 |
| 50 | Dark Pulse, Dark-typeThe user expels a grim aura of dark thoughts at the target. It has a 20% chance to flinch. | Special | 80 | 100% | 15 |
| 55 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| 60 | Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt. | Special | 100 | 100% | 15 |
TM and HM 22
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM06 | Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | Status | — | 90% | 40 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM25 | Purify, Poison-typeBy purifying the target of status conditions, the user restores its HP by 50% of its max HP. | Status | — | — | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM29 | Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt. | Special | 100 | 100% | 15 |
| TM30 | Poltergeist, Ghost-typeThe user attacks by controlling the target’s item and fails if the target isn’t holding one. | Physical | 110 | 90% | 5 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM42 | Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s. | Status | — | — | 15 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| TM47 | Tri Attack, Normal-typeFires three types of beams. Has a 10% chance to freeze, paralyze, or burn the target. | Special | 80 | 100% | 10 |
| TM48 | Skill Swap, Psychic-typeThe user employs its psychic power to exchange Abilities with the target. | Status | — | — | 10 |
| TM49 | Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself. | Status | — | 100% | 10 |
Egg moves 9
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Captivate, Normal-typeThe user harshly lowers the Sp. Atk of opposing Pokémon of the opposite gender. | Status | — | 100% | 20 |
| Egg | Destiny Bond, Ghost-typeIf the user faints, the Pokémon landing the final hit also faints. Fails if used in a row. | Status | — | — | 5 |
| Egg | Disable, Normal-typeFor four turns, this move prevents the target from using the move it last used. | Status | — | 100% | 20 |
| Egg | Foul Play, Dark-typeBy fighting unfairly, the user attacks using the target’s Attack stat with stat changes. | Physical | 95 | 100% | 15 |
| Egg | Grudge, Ghost-typeIf the user faints, the PP of the move that knocked it out is fully deleted. | Status | — | — | 5 |
| Egg | Imprison, Psychic-typeIf opposing Pokémon know any move known by the user, they are prevented from using it. | Status | — | — | 10 |
| Egg | Nightmare, Ghost-typeInflicts a nightmare on a sleeping target, dealing 25% of the target’s HP every turn. | Status | — | — | 15 |
| Egg | Pain Split, Normal-typeThe user adds its HP to the target’s HP, then equally shares the total HP with the target. | Status | — | — | 20 |
| Egg | Smokescreen, Normal-typeThe user releases an obscuring cloud of ink or smoke. This lowers the target’s Accuracy. | Status | — | 100% | 20 |
All sprites





The game’s own animation.
Details
- Steps6
- Length87 ticks of 1/60 second
- Step 1Frame 2 for 8 ticks
- Step 2Frame 1 for 6 ticks
- Step 3Frame 2 for 8 ticks
- Step 4Frame 1 for 20 ticks
- Step 5Frame 2 for 40 ticks
- Step 6Frame 1 for 5 ticks
Every frame 2
Coat Lab
1,377 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.