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Serenight front sprite from Pokémon Monomyth

No. 027 New in Monomyth

Serenight

Wide Awake Pokémon

BugPsychic

Height
1.5 m (4′11″)
Weight
29.1 kg (64.2 lb)
Gender
50% male · 50% female
Catch rate
45 of 255
Growth rate
Medium Slow
Egg groups
Bug
Egg cycles
15
Base friendship
70
EV yield
1 Sp. Atk, 2 Sp. Def
Held in the wild
Chesto Berry common Silver Powder rare

Abilities

Serenight no longer needs sleep. Its night vision and heightened senses allow it to be aware at all times, daylight or in pitch darkness.

Base stats

HP65
Attack45
Defense65
Sp. Atk100
Sp. Def80
Speed70
Total425

The species’ own values, before level, training or nature. Bars end at 200.

Evolution

Where to find it

WhereHowLevelsChance
Barbed Cave IIGrassLv 75–854%
Flooded CaveGrassLv 80–879%
Webbed WoodsGrassLv 42–4925%

Moves

38 in all

Level up 17

LvMoveCategoryPowAccPP
1Confusion, Psychic-typeThe target is hit by a weak telekinetic force. It has a 10% chance of confusing the target.Special50100%25
1Struggle Bug, Bug-typeThe user struggles against opposing Pokémon. This also lowers their Sp. Atk.Special50100%20
10Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
20Confusion, Psychic-typeThe target is hit by a weak telekinetic force. It has a 10% chance of confusing the target.Special50100%25
20Sleep Powder, Grass-typeScatters a cloud of sedative spores on the target, inducing sleep if it isn’t Grass-type.Status—75%15
22Hypnosis, Psychic-typeThe user employs hypnotic suggestion to make the target fall into a deep sleep.Status—60%20
23Sleep Talk, Normal-typeWhile it is asleep, the user randomly uses one of the moves it knows, with some exceptions.Status——10
25Signal Beam, Bug-typeThe user fires a sinister beam of light at the target. It has a 10% chance of confusing.Special75100%15
27Psybeam, Psychic-typeThe target is attacked with a peculiar ray. It has a 10% chance of confusing the target.Special65100%20
31Moonlight, Fairy-typeRestores 50% of its max HP normally, 2/3rds in sun, and 25% in rain, hail, and sandstorm.Status——5
35Rage Powder, Bug-typeThe user coats itself with irritating powder. Opposing Pokémon take aim only at the user.Status——20
38Bug Buzz, Bug-typeThe user vibrates to create a damaging sound wave. It has a 10% chance to lower Sp. Def.Special90100%10
42Powder, Bug-typeThe user covers the target in a powder that hurts it if it uses a Fire-type move this turn.Status—100%20
46Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt.Special100100%15
51Pollen Puff, Bug-typeThe user attacks enemies with a pollen puff. If the target is an ally, it heals HP instead.Special90100%15
55Quiver Dance, Bug-typeThe user performs a beautiful, mystic dance, which boosts its Sp. Atk, Sp. Def, and Speed.Status——20
60Spore, Grass-typeThe user scatters bursts of spores that induce sleep if the target is not Grass-type.Status—100%15

TM and HM 21

TMMoveCategoryPowAccPP
TM00K-Scissor, Bug-typeKontence’s secret technique! Its K-shape makes Kritical hits land more often.Physical80100%15
TM05Infestation, Bug-typeThe target is infested for 4-5 turns. It deals damage each turn and prevents escape.Special20100%20
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM15Wonder Ray, Fairy-typeWonderful rays of light pelt the target. It has a 20% chance to lower Accuracy.Special60100%15
TM16Light Screen, Psychic-typeFor 5 turns, the user’s team takes 50% less special damage, or 33% in a double battle.Status——30
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM18Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage.Status——5
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM22Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm.Special120100%10
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM29Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt.Special100100%15
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM33Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle.Status——20
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM45Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any.Status——10
TM48Skill Swap, Psychic-typeThe user employs its psychic power to exchange Abilities with the target.Status——10
HM01Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees.Physical65100%20
HM02Fly, Flying-typeThe user soars, then strikes its target on the 2nd turn. Can be used to revisit past towns.Physical80100%10

All sprites

Coat Lab

Serenight front sprite from Pokémon Monomyth, shown in its usual colours

20,625 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 2
Colour group 3

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

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