
No. 320 New in Monomyth
Minneraph
Phantom Pokémon
Ghost
- Height
- 2 m (6′07″)
- Weight
- 17.7 kg (39.0 lb)
- Gender
- 75% male · 25% female
- Catch rate
- 45 of 255
- Growth rate
- Fluctuating
- Egg cycles
- 20
- Base friendship
- 35
- EV yield
- 3 Speed
Abilities
- Cloud NineNegates the effects of weather.
- UnawareIgnores foe’s stat changes if hitting or hit.
- Serene Grace, hidden abilityDoubles the chance of added effects.
By wrapping its form in dense nimbus clouds, Minneraph can enjoy a carefree float though the sky any time it pleases.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
No. 318WispwingGhost- Level 30
No. 319EctokiteGhost- Level up with high friendship
No. 320MinneraphGhost
Where to find it
No wild spots in the game’s data. It may come from a gift, a trainer or an evolution.
Moves
Level up 16
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Astonish, Ghost-typeThe user attacks the target with a startling shout. It has a 30% chance to flinch. | Physical | 30 | 100% | 15 |
| 5 | Gust, Flying-typeA gust of wind is whipped up by wings and launched at the target to inflict damage. | Special | 40 | 100% | 35 |
| 14 | Night Shade, Ghost-typeThe target is shown a frightening mirage. It inflicts damage equal to the user’s level. | Special | — | 100% | 15 |
| 17 | Whirlwind, Normal-typeThe target is blown away, dragging out another ally. In the wild, the battle ends. | Status | — | — | 20 |
| 20 | Air Cutter, Flying-typeRazor-like wind is sent slicing all opposing Pokémon. Critical hits land more often. | Special | 60 | 95% | 25 |
| 26 | Confuse Ray, Ghost-typeThe target is exposed to a sinister ray that triggers confusion. | Status | — | 100% | 10 |
| 28 | Tailwind, Flying-typeThe user whips up a turbulent whirlwind that doubles the user’s team’s Speed for 4 turns. | Status | — | — | 15 |
| 35 | Razor Wind, Normal-typeBlades of wind hit all opposing Pokémon on the 2nd turn. Critical hits land more often. | Special | 80 | 100% | 10 |
| 37 | Air Slash, Flying-typeThe user slices the target with a razor-sharp blade of air. It has a 30% chance to flinch. | Special | 75 | 95% | 15 |
| 42 | Weather Ball, Normal-typeAn attack move which doubles in power and changes type if there is any weather. | Special | 50 | 100% | 10 |
| 45 | Shadow Ball, Ghost-typeThe user hurls a shadowy blob at the target with a 10% chance to lower its Sp. Def stat. | Special | 80 | 100% | 15 |
| 48 | Defog, Flying-typeBlows away the target side’s barriers and all hazards. It also lowers the target’s Evasion. | Status | — | — | 15 |
| 52 | Ominous Wind, Ghost-typeThe user creates a gust of repulsive wind. It has a 10% chance to boost all its stats. | Special | 60 | 100% | 5 |
| 57 | Wish, Normal-typeThe user makes a wish. Next turn, it heals 50% of the user’s max HP to it or a switch-in. | Status | — | — | 10 |
| 60 | Hurricane, Flying-typeUnleashes a vicious windstorm, with a 30% chance to confuse. It won’t miss in the rain. | Special | 110 | 70% | 10 |
| 65 | Cloudburst, Flying-typeAn exploding nimbus cloud that clears it from Leech Seed, binding, and entry hazards. | Special | 100 | 95% | 10 |
TM and HM 25
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM06 | Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | Status | — | 90% | 40 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM15 | Wonder Ray, Fairy-typeWonderful rays of light pelt the target. It has a 20% chance to lower Accuracy. | Special | 60 | 100% | 15 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM22 | Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm. | Special | 120 | 100% | 10 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM29 | Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt. | Special | 100 | 100% | 15 |
| TM30 | Poltergeist, Ghost-typeThe user attacks by controlling the target’s item and fails if the target isn’t holding one. | Physical | 110 | 90% | 5 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM33 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM40 | Blindside, Flying-typeA high-speed aerial side-strike that doubles in power on a target at 50% HP or less. | Physical | 65 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM42 | Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s. | Status | — | — | 15 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| TM48 | Skill Swap, Psychic-typeThe user employs its psychic power to exchange Abilities with the target. | Status | — | — | 10 |
| TM49 | Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself. | Status | — | 100% | 10 |
| HM02 | Fly, Flying-typeThe user soars, then strikes its target on the 2nd turn. Can be used to revisit past towns. | Physical | 80 | 100% | 10 |
| HM06 | Waterfall, Water-typeA rapid-charging attack with a 20% chance to flinch. Can also be used to climb waterfalls. | Physical | 70 | 100% | 15 |
All sprites





The game’s own animation.
Details
- Steps7
- Length81 ticks of 1/60 second
- Step 1Frame 1 for 5 ticks
- Step 2Frame 2 for 15 ticks
- Step 3Frame 1 for 15 ticks
- Step 4Frame 2 for 15 ticks
- Step 5Frame 1 for 15 ticks
- Step 6Frame 2 for 15 ticks
- Step 7Frame 1 for 1 ticks
Every frame 2
Coat Lab
306 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.