
No. 269 New in Monomyth
Lumitorto
Shelter Pokémon
Ice
- Height
- 1.5 m (4′11″)
- Weight
- 151.1 kg (333.1 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 55 of 255
- Growth rate
- Medium Slow
- Egg groups
- Monster
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 2 Defense
Abilities
- IglooTransforms defensively when hit.
Lumitorto’s reinforced shell gives it a newfound confidence. Though it prefers the indoors, it needs little reason to come out of its shell and shine.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Old Bay Island | Grass | Lv 60–70 | 4% |
| Route 23 | Grass | Lv 52–57 | 15% |
| Route 24 | Grass | Lv 54–60 | 5% |
| Route 25 | Grass | Lv 55–66 | 10% |
| Route 27 | Grass | Lv 67–70 | 10% |
| Victory Ruin | Grass | Lv 52–66 | up to 10% |
Moves
Level up 16
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Tackle, Normal-typeA physical attack in which the user charges and slams into the target with its whole body. | Physical | 40 | 100% | 35 |
| 1 | Withdraw, Water-typeThe user withdraws its body into its hard shell, boosting its Defense stat. | Status | — | — | 40 |
| 7 | Powder Snow, Ice-typeBlankets opposing Pokémon with powdery snow, with a 10% chance of freezing those it hits. | Special | 40 | 100% | 25 |
| 12 | Rollout, Rock-typeThe user rolls into the target over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| 15 | Ice Ball, Ice-typeThe user hurls an ice ball at the target over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| 21 | Autotomize, Steel-typeThe user sheds part of its body, reducing its weight and sharply boosting its Speed stat. | Status | — | — | 15 |
| 23 | Rapid Spin, Normal-typeA spin attack that boosts Speed and clears it from Leech Seed, binding, and entry hazards. | Physical | 50 | 100% | 40 |
| 28 | Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat. | Special | 65 | 100% | 20 |
| 34 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| 37 | Avalanche, Ice-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| 42 | Freeze-Dry, Ice-typeRapidly cools the target. Has a 10% chance of freezing. Super effective on Water-types. | Special | 70 | 100% | 20 |
| 44 | Iron Defense, Steel-typeThe user hardens its body’s surface like iron, sharply boosting its Defense stat. | Status | — | — | 15 |
| 48 | Ice Beam, Ice-typeThe target is struck with an icy-cold beam of energy. It has a 10% chance of freezing. | Special | 90 | 100% | 10 |
| 52 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| 56 | Blizzard, Ice-typeA blizzard strikes opposing Pokémon. Has a 10% chance of freezing. Always hits in hail. | Special | 110 | 70% | 5 |
| 67 | Sheer Cold, Ice-typeThe target is blasted with absolute-zero cold. If it hits, the target faints instantly. | Special | — | 30% | 5 |
TM and HM 22
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM07 | Hail, Ice-typeSummons a hailstorm that lasts 5 turns. Every turn, it damages all non-Ice-types. | Status | — | — | 10 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM12 | Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints. | Physical | 170 | 100% | 5 |
| TM13 | Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat. | Special | 65 | 100% | 20 |
| TM14 | Icicle Spear, Ice-typeThe user launches sharp icicles at the target 2-5 times in a row. | Physical | 25 | 100% | 30 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| HM03 | Surf, Water-typeA big wave crashes down on all opposing Pokémon. It can also be used to cross water. | Special | 70 | 100% | 15 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM08 | Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls. | Physical | 90 | 85% | 20 |
Forms
All sprites





The game’s own animation.
Details
- Steps7
- Length90 ticks of 1/60 second
- Step 1Frame 1 for 1 ticks
- Step 2Frame 3 for 16 ticks
- Step 3Frame 2 for 16 ticks
- Step 4Frame 3 for 16 ticks
- Step 5Frame 2 for 16 ticks
- Step 6Frame 3 for 24 ticks
- Step 7Frame 1 for 1 ticks
Every frame 3
Coat Lab
153 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.