
No. 118 Returning · National Dex No. 472
Gliscor
Fang Scorp Pokémon
Ground
- Height
- 2 m (6′07″)
- Weight
- 42.5 kg (93.7 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 30 of 255
- Growth rate
- Fluctuating
- Egg groups
- Bug
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 2 Attack
- Held in the wild
Smooth Rock rare
Abilities
- Hyper CutterPrevents others from lowering its Attack.
- Sand VeilRaises evasion by 20% in a sandstorm.
- Poison Heal, hidden abilityPoison status heals instead of hurts.
Gliscor uses its silent gliding ability to sneak up on even the most wary of Pokémon. Some are known to have entire nests ambushed.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 472).
Evolution
No. 117GligarGround- Level up holding
Razor Fang
No. 118GliscorGround
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Elysium Base | Grass | Lv 60–70 | 4% |
| Old Bay Island | Grass | Lv 75–80 | 1% |
Moves
Level up 21
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Fire Fang, Fire-typeBites with flame-cloaked fangs. It has a 10% chance to burn, and a 10% chance to flinch. | Physical | 65 | 95% | 15 |
| 1 | Ice Fang, Ice-typeBites with ice-cold fangs. Has a 10% chance to freeze, and a 10% chance to flinch. | Physical | 65 | 95% | 15 |
| 1 | Poison Sting, Poison-typeThe user stabs the target with a poisonous stinger. Has a 30% chance of inducing poison. | Physical | 15 | 100% | 35 |
| 1 | Sand Attack, Ground-typeSand is hurled in the target’s face, lowering the target’s Accuracy. | Status | — | 100% | 15 |
| 1 | Thunder Fang, Electric-typeBites with electricity. It has a 10% chance to paralyze, and a 10% chance to flinch. | Physical | 65 | 95% | 15 |
| 4 | Harden, Normal-typeThe user stiffens all the muscles in its body to boost its Defense stat. | Status | — | — | 30 |
| 7 | Wing Attack, Flying-typeThe target is struck with large, imposing wings spread wide to inflict damage. | Physical | 60 | 100% | 35 |
| 10 | Knock Off, Dark-typeThe user slaps the target, removing its item, and dealing 50% more damage if it’s removed. | Physical | 65 | 100% | 20 |
| 13 | Quick Attack, Normal-typeLunges at the target at an incredible speed, striking before most other moves can occur. | Physical | 40 | 100% | 30 |
| 16 | Fury Cutter, Bug-typeSlashes the target with bladed limbs. Power doubles on successive hits, up to 3 times. | Physical | 40 | 95% | 20 |
| 19 | Feint Attack, Dark-typeThe user acts harmless, then throws a sucker punch. It’ll never miss a target on the field. | Physical | 60 | — | 20 |
| 22 | Acrobatics, Flying-typeThe user nimbly springs into the target. Its power doubles if the user has no held item. | Physical | 55 | 100% | 15 |
| 27 | Night Slash, Dark-typeThe user slashes the target as soon as it sees an opening. Critical hits land more often. | Physical | 70 | 100% | 15 |
| 30 | U-turn, Bug-typeAfter making its attack, the user rushes back to switch places with another party Pokémon. | Physical | 70 | 100% | 20 |
| 32 | Razor Wind, Normal-typeBlades of wind hit all opposing Pokémon on the 2nd turn. Critical hits land more often. | Special | 80 | 100% | 10 |
| 35 | Screech, Normal-typeThe user emits an earsplitting screech that harshly lowers the target’s Defense stat. | Status | — | 85% | 40 |
| 40 | X-Scissor, Bug-typeThe user slashes the target by crossing its scythes or claws like a pair of scissors. | Physical | 80 | 100% | 15 |
| 45 | Poison Jab, Poison-typeThe target is stabbed with a limb steeped in poison. It has a 30% chance of poisoning. | Physical | 80 | 100% | 20 |
| 52 | Sky Uppercut, Fighting-typeThe user attacks the target with an uppercut thrown skyward. It can hit a target in the air. | Physical | 85 | 90% | 15 |
| 57 | Swords Dance, Normal-typeA fighting dance to uplift the fighting spirit. It sharply boosts the user’s Attack stat. | Status | — | — | 20 |
| 65 | Guillotine, Normal-typeA vicious, tearing attack with big pincers. If it hits, the target faints instantly. | Physical | — | 30% | 5 |
TM and HM 28
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM00 | K-Scissor, Bug-typeKontence’s secret technique! Its K-shape makes Kritical hits land more often. | Physical | 80 | 100% | 15 |
| TM06 | Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | Status | — | 90% | 40 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM29 | Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt. | Special | 100 | 100% | 15 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM35 | Baton Pass, Normal-typeThe user switches to another battler, passing along any stat changes and statuses it has. | Status | — | — | 40 |
| TM36 | Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often. | Physical | 70 | 100% | 20 |
| TM37 | Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types. | Status | — | — | 10 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM40 | Blindside, Flying-typeA high-speed aerial side-strike that doubles in power on a target at 50% HP or less. | Physical | 65 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM46 | Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it. | Physical | 60 | 100% | 20 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM08 | Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls. | Physical | 90 | 85% | 20 |
All sprites





The game’s own animation.
Details
- Steps5
- Length100 ticks of 1/60 second
- Step 1Frame 1 for 20 ticks
- Step 2Frame 2 for 20 ticks
- Step 3Frame 1 for 20 ticks
- Step 4Frame 2 for 20 ticks
- Step 5Frame 1 for 20 ticks
Every frame 2
Coat Lab
2,601 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.