
No. 317 New in Monomyth
Elemink
Terrain Pokémon
Normal
- Height
- 0.6 m (2′00″)
- Weight
- 4.5 kg (9.9 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 45 of 255
- Growth rate
- Medium Slow
- Egg groups
- Field
- Egg cycles
- 25
- Base friendship
- 70
- EV yield
- 2 Speed
Abilities
- TerraincastChanges form based on the terrain.
The crystalline organ attached to Elemink’s tail allows it to feel the vibe of the battlefield and change its type to suit accordingly.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Elemink does not evolve, and nothing evolves into it.
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Mt. Thunder | Grass | Lv 57–62 | 10% |
| Thunderstruck Cliffs | Grass | Lv 55–70 | 4% |
Moves
Level up 16
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Quick Attack, Normal-typeLunges at the target at an incredible speed, striking before most other moves can occur. | Physical | 40 | 100% | 30 |
| 10 | Confusion, Psychic-typeThe target is hit by a weak telekinetic force. It has a 10% chance of confusing the target. | Special | 50 | 100% | 25 |
| 10 | Disarming Voice, Fairy-typeThe user cries, emotionally hurting opposing Pokémon. It won’t miss a target on the field. | Special | 40 | — | 15 |
| 10 | Magical Leaf, Grass-typeThe user scatters odd leaves that pursue the target. It won’t miss a target on the field. | Special | 60 | — | 20 |
| 10 | Thunder Shock, Electric-typeA small jolt of electricity crashes down on the target. Has a 10% chance of paralyzing. | Special | 40 | 100% | 30 |
| 15 | Nature Power, Normal-typeAn attack that makes use of nature’s power. The resulting move depends on the terrain. | Status | — | — | 20 |
| 20 | Electric Terrain, Electric-typeElectrifies the field for 5 turns, boosting Electric moves by 30% and preventing sleep. | Status | — | — | 10 |
| 20 | Grassy Terrain, Grass-typeTurns the field grassy for 5 turns, boosting Grass moves’ power by 30% and healing HP. | Status | — | — | 10 |
| 20 | Misty Terrain, Fairy-typeTurns the field misty for 5 turns, halving Dragon power and blocking status conditions. | Status | — | — | 10 |
| 20 | Psychic Terrain, Psychic-typeTurns the field weird for 5 turns, boosting Psychic moves by 30% and blocking priority. | Status | — | — | 10 |
| 25 | Terrain Pulse, Normal-typeAn attack move which doubles in power and changes type depending on the terrain. | Special | 50 | 100% | 10 |
| 35 | Energy Ball, Grass-typeThe target is struck with a ball of natural energy. Has a 10% chance to lower Sp. Def. | Special | 90 | 100% | 10 |
| 35 | Moonblast, Fairy-typeHits the target with magical moon power with a 30% chance to lower its Sp. Atk stat. | Special | 95 | 100% | 15 |
| 35 | Psychic, Psychic-typeThe target is hit by a strong telekinetic force with a 10% chance to lower its Sp. Def. | Special | 90 | 100% | 10 |
| 35 | Thunderbolt, Electric-typeA strong electric blast crashes down on the target. It has a 10% chance of paralyzing. | Special | 90 | 100% | 15 |
| 45 | Trump Card, Normal-typeThis move becomes stronger the lower its PP, becoming a trump card as it nears depletion. | Special | — | — | 5 |
TM and HM 27
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM01 | Laser Focus, Normal-typeThe user concentrates intensely. The attacks on the next 2 turns are always critical hits. | Status | — | — | 30 |
| TM02 | Pay Day, Normal-typeNumerous coins are hurled at the target. Money is earned after the battle. | Physical | 40 | 100% | 20 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM09 | Magical Leaf, Grass-typeThe user scatters odd leaves that pursue the target. It won’t miss a target on the field. | Special | 60 | — | 20 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM13 | Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat. | Special | 65 | 100% | 20 |
| TM15 | Wonder Ray, Fairy-typeWonderful rays of light pelt the target. It has a 20% chance to lower Accuracy. | Special | 60 | 100% | 15 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM22 | Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm. | Special | 120 | 100% | 10 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM24 | Volt Switch, Electric-typeAfter making its attack, the user rushes back to switch places with another party Pokémon. | Special | 70 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM29 | Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt. | Special | 100 | 100% | 15 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM33 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM42 | Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s. | Status | — | — | 15 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| TM47 | Tri Attack, Normal-typeFires three types of beams. Has a 10% chance to freeze, paralyze, or burn the target. | Special | 80 | 100% | 10 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
Egg moves 7
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Dazzling Gleam, Fairy-typeThe user damages opposing Pokémon by emitting a magical flash of light. | Special | 80 | 100% | 10 |
| Egg | Extrasensory, Psychic-typeThe user attacks with an odd, invisible power which has a 10% chance to flinch the target. | Special | 80 | 100% | 20 |
| Egg | Grass Knot, Grass-typeThe user trips the target with a grass snare. Its power increases with the target’s weight. | Special | — | 100% | 20 |
| Egg | Leaf Blade, Grass-typeThe target is sliced with a sharp leaf held like a sword. Critical hits land more often. | Physical | 90 | 100% | 15 |
| Egg | Psycho Boost, Psychic-typeThe user pours all of its focus into a psychic blast. This harshly lowers the user’s Sp. Atk. | Special | 140 | 90% | 5 |
| Egg | Spark, Electric-typeThe user tackles the target with electricity. It has a 30% chance of paralyzing. | Physical | 65 | 100% | 20 |
| Egg | Thunder, Electric-typeUnleashes a wicked thunderbolt, with a 30% chance to paralyze. It won’t miss in rain. | Special | 110 | 70% | 10 |
Forms
Forms have no page of their own. They are labelled by what sets them apart, not by a name the game doesn’t give.
All sprites




Every frame 2
Coat Lab
9 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.