
No. 099 New in Monomyth
Drizloome
Rainy Day Pokémon
WaterPoison
- Height
- 0.4 m (1′04″)
- Weight
- 0.4 kg (0.9 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 190 of 255
- Growth rate
- Fluctuating
- Egg cycles
- 25
- Base friendship
- 70
- EV yield
- 2 HP
- Held in the wild
Damp Rock common
Mystic Water rare
Abilities
- Effect SporeContact may paralyze, poison, or sleep.
- Water AbsorbRestores 1/4 HP when hit by a Water move.
- Drizzle, hidden abilitySummons rain in battle.
Drizloome cry from loneliness. When a Pokémon or Trainer tries to cheer it up, the PoisonPowder in its tears chases them off, and the cycle repeats.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Drizloome does not evolve, and nothing evolves into it.
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Flooded Cave | Grass | Lv 40–85 | up to 20% |
| His Trail | Grass | Lv 80–90 | 8% |
| Old Bay Island | Grass | Lv 50–60 | 10% |
| Reclaimed Cave | Grass | Lv 21–25 | 15% |
Moves
Level up 16
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Bubble, Water-typeSprays opposing Pokémon with bubbles, with a 30% chance to lower Speed of those it hits. | Special | 40 | 100% | 30 |
| 1 | Water Sport, Water-typeThe user soaks the field with water, reducing all Fire-type damage by 70% for 5 turns. | Status | — | — | 15 |
| 6 | Poison Powder, Poison-typeThe user scatters a cloud of poisonous dust, poisoning the target if it is not Grass-type. | Status | — | 75% | 35 |
| 8 | Acid, Poison-typeSprays opposing Pokémon with harsh acid. Has a 10% chance to lower their Sp. Def stats. | Special | 40 | 100% | 30 |
| 12 | Ingrain, Grass-typeThe user lays roots, restoring 1/16th of its max HP every turn, but also prevents escape. | Status | — | — | 20 |
| 15 | Rage Powder, Bug-typeThe user coats itself with irritating powder. Opposing Pokémon take aim only at the user. | Status | — | — | 20 |
| 18 | Bubble Beam, Water-typeForcefully sprays bubbles at the target with a 10% chance to lower its Speed stat. | Special | 65 | 100% | 20 |
| 20 | Soak, Water-typeThe user drenches the target in a torrent of water, making the target a pure Water-type. | Status | — | 100% | 20 |
| 24 | Venoshock, Poison-typeThe user drenches the target in vile poison. Its power doubles if the target is poisoned. | Special | 65 | 100% | 10 |
| 28 | Aqua Ring, Water-typeThe user cloaks itself in a veil of water. It heals 1/16th of the user’s max HP each turn. | Status | — | — | 20 |
| 32 | Brine, Water-typeThe user rains salty brine at the target. Its power doubles on a target at 50% HP or less. | Special | 65 | 100% | 10 |
| 35 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| 43 | Sludge Wave, Poison-typeThe user swamps all Pokémon around it with a flood of sludge. Has a 10% chance to poison. | Special | 95 | 100% | 10 |
| 49 | Acid Armor, Poison-typeThe user alters its cells to liquify itself, sharply boosting its Defense stat. | Status | — | — | 20 |
| 54 | Toxic, Poison-typeThe user badly poisons the target with a vile toxin. It won’t miss if used by a Poison-type. | Status | — | 90% | 10 |
| 62 | Spore, Grass-typeThe user scatters bursts of spores that induce sleep if the target is not Grass-type. | Status | — | 100% | 15 |
TM and HM 21
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM03 | Watercolor, Water-typeShoots water imbued with its true colors. The effect depends on its first non-Water-type. | Special | 70 | 100% | 10 |
| TM05 | Infestation, Bug-typeThe target is infested for 4-5 turns. It deals damage each turn and prevents escape. | Special | 20 | 100% | 20 |
| TM06 | Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | Status | — | 90% | 40 |
| TM07 | Hail, Ice-typeSummons a hailstorm that lasts 5 turns. Every turn, it damages all non-Ice-types. | Status | — | — | 10 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM13 | Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat. | Special | 65 | 100% | 20 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM25 | Purify, Poison-typeBy purifying the target of status conditions, the user restores its HP by 50% of its max HP. | Status | — | — | 20 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM33 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| TM36 | Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often. | Physical | 70 | 100% | 20 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
Egg moves 5
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Energy Ball, Grass-typeThe target is struck with a ball of natural energy. Has a 10% chance to lower Sp. Def. | Special | 90 | 100% | 10 |
| Egg | Magic Coat, Psychic-typeA barrier reflects status moves like Growl, Poison Gas, and Disable back to the target. | Status | — | 100% | 15 |
| Egg | Memento, Dark-typeThe user faints, and then harshly lowers the target’s Atk and Sp. Atk stats. | Status | — | 100% | 10 |
| Egg | Moonlight, Fairy-typeRestores 50% of its max HP normally, 2/3rds in sun, and 25% in rain, hail, and sandstorm. | Status | — | — | 5 |
| Egg | Pain Split, Normal-typeThe user adds its HP to the target’s HP, then equally shares the total HP with the target. | Status | — | — | 20 |
All sprites





The game’s own animation.
Details
- Steps3
- Length80 ticks of 1/60 second
- Step 1Frame 1 for 20 ticks
- Step 2Frame 2 for 40 ticks
- Step 3Frame 1 for 20 ticks
Every frame 2
Coat Lab
4,913 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.