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Donphan front sprite from Pokémon Monomyth

No. 128 Returning · National Dex No. 232

Donphan

Armor Pokémon

Ground

Height
1.1 m (3′07″)
Weight
120 kg (264.6 lb)
Gender
50% male · 50% female
Catch rate
60 of 255
Growth rate
Medium Slow
Egg groups
Field
Egg cycles
20
Base friendship
70
EV yield
1 Attack, 1 Defense
Held in the wild
Passho Berry rare

Abilities

The exact mechanisms through which Donphan propels itself at such high speeds while rolling are unknown. Terrain might be a factor.

Base stats

HP90
Attack120
Defense120
Sp. Atk60
Sp. Def60
Speed50
Total500

The species’ own values, before level, training or nature. Bars end at 200.

Changed in Monomyth

Same types and base stats as in the main games (National Dex No. 232).

Evolution

Where to find it

WhereHowLevelsChance
Elysium BaseGrassLv 60–705%
Old Bay CoastGrassLv 60–705%
Old Bay IslandGrassLv 75–801%

Moves

40 in all

Level up 20

LvMoveCategoryPowAccPP
1Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it.Physical60100%20
1Defense Curl, Normal-typeThe user curls up to conceal weak spots, boosting its Defense stat.Status——40
1Fire Fang, Fire-typeBites with flame-cloaked fangs. It has a 10% chance to burn, and a 10% chance to flinch.Physical6595%15
1Growl, Normal-typeThe user growls in an endearing way, lowering the Attack stats of all opposing Pokémon.Status—100%40
1Horn Attack, Normal-typeThe target is jabbed with a sharply pointed horn to inflict damage.Physical65100%25
1Thunder Fang, Electric-typeBites with electricity. It has a 10% chance to paralyze, and a 10% chance to flinch.Physical6595%15
6Rapid Spin, Normal-typeA spin attack that boosts Speed and clears it from Leech Seed, binding, and entry hazards.Physical50100%40
10Rollout, Rock-typeThe user rolls into the target over 5 turns, doubling in power each time it hits.Physical3090%20
15Assurance, Dark-typeIf the target has already lost HP in the same turn, this attack’s power is doubled.Physical60100%10
17Flail, Normal-typeThe user flails aimlessly to attack. The less HP the user has, the stronger the move is.Physical—100%15
19Magnitude, Ground-typeThe user attacks everything around it with a ground-shaking quake. Its power varies.Physical—100%30
22Slam, Normal-typeThe target is slammed with a long tail, vines, or the like to inflict damage.Physical8075%20
25Fury Attack, Normal-typeThe target is jabbed repeatedly with a horn or beak 2-5 times in a row.Physical1585%20
31Take Down, Normal-typeRecklessly charges into the target. The user takes 1/4th of the damage dealt as recoil.Physical9085%20
36Scary Face, Normal-typeThe user frightens the target with a scary face to harshly lower its Speed stat.Status—100%10
42Earthquake, Ground-typeThe user sets off an earthquake that strikes every Pokémon around it.Physical100100%10
46Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn.Physical60100%10
50Stomping Tantrum, Ground-typeThe user stomps around angrily. Its power is doubled if the user’s previous move failed.Physical75100%10
58Knock Off, Dark-typeThe user slaps the target, removing its item, and dealing 50% more damage if it’s removed.Physical65100%20
60Giga Impact, Normal-typeCharges the target with full force. The user can’t move on the next turn if this doesn’t KO.Physical15090%5

TM and HM 20

TMMoveCategoryPowAccPP
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM18Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage.Status——5
TM19Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage.Physical—100%20
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM23Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat.Physical10075%15
TM26Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it.Physical60100%20
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM28Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons.Physical80100%10
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM37Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types.Status——10
TM39Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn.Physical60100%10
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM46Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it.Physical60100%20
HM04Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders.Physical80100%15
HM05Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks.Physical50100%15

All sprites

Coat Lab

Donphan front sprite from Pokémon Monomyth, shown in its usual colours

289 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 2

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

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