
No. 101 New in Monomyth
Cassowar
Aggressive Pokémon
Fighting
- Height
- 1.8 m (5′11″)
- Weight
- 59.1 kg (130.3 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 45 of 255
- Growth rate
- Fluctuating
- Egg groups
- Flying
- Egg cycles
- 20
- Base friendship
- 35
- EV yield
- 2 Speed
- Held in the wild
Mental Herb rare
Abilities
- IntimidateLowers the foe’s Attack when sent out.
- Reckless, hidden abilityBoosts moves with recoil by 20%.
With its razor-sharp talons, Cassowar lashes out at all those who underestimated its fury when it was a Fluffingo.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Old Bay Coast | Grass | Lv 60–80 | up to 10% |
Moves
39 in all
Level up 17
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Leer, Normal-typeThe user leers at all opposing Pokémon with sharp eyes, lowering their Defense stats. | Status | — | 100% | 30 |
| 1 | Peck, Flying-typeThe target is jabbed with a sharply pointed beak or horn. | Physical | 35 | 100% | 35 |
| 5 | Rage, Normal-typeWhile this move is in use, the power of rage boosts Attack each time the user is hit. | Physical | 20 | 100% | 20 |
| 9 | Covet, Normal-typeEndearingly approaches the target, stealing its item if it has one and the user doesn’t. | Physical | 60 | 100% | 25 |
| 13 | Fake Tears, Dark-typeThe user feigns crying to fluster the target, harshly lowering the target’s Sp. Def stat. | Status | — | 100% | 20 |
| 15 | Fury Attack, Normal-typeThe target is jabbed repeatedly with a horn or beak 2-5 times in a row. | Physical | 15 | 85% | 20 |
| 17 | Pluck, Flying-typeThe user pecks the target. If it’s holding a Berry, the user eats it and gains its effect. | Physical | 60 | 100% | 20 |
| 21 | Dizzy Punch, Normal-typeThe target is hit with rhythmically launched punches. It has a 20% chance of confusing. | Physical | 70 | 100% | 10 |
| 25 | Wing Attack, Flying-typeThe target is struck with large, imposing wings spread wide to inflict damage. | Physical | 60 | 100% | 35 |
| 27 | Rolling Kick, Fighting-typeThe user lashes out with a quick, spinning kick. It has a 30% chance of flinching. | Physical | 60 | 85% | 15 |
| 34 | Drill Peck, Flying-typeA corkscrewing attack that strikes the target with a sharp beak acting as a drill. | Physical | 80 | 100% | 20 |
| 40 | Flying Press, Fighting-typeThe user dives down onto the target from the sky. This move is Fighting- and Flying-type. | Physical | 100 | 95% | 10 |
| 43 | Foul Play, Dark-typeBy fighting unfairly, the user attacks using the target’s Attack stat with stat changes. | Physical | 95 | 100% | 15 |
| 46 | Parting Shot, Dark-typeThe user lowers the target’s Attack and Sp. Atk, then switches to another party Pokémon. | Status | — | 100% | 20 |
| 51 | Sky Attack, Flying-typeA 2-turn attack where critical hits land more easily. It has a 30% chance of flinching. | Physical | 140 | 90% | 5 |
| 55 | Brave Bird, Flying-typeDives at the target at low altitude. The user takes 1/3rd of the damage dealt as recoil. | Physical | 120 | 100% | 15 |
| 64 | High Jump Kick, Fighting-typeA strong jumping knee kick. If it misses, the user takes damage equal to 50% its max HP. | Physical | 130 | 90% | 10 |
TM and HM 22
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM01 | Laser Focus, Normal-typeThe user concentrates intensely. The attacks on the next 2 turns are always critical hits. | Status | — | — | 30 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM20 | Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM31 | Entrainment, Normal-typeThe user dances to an irresistible beat which causes the target to copy the user’s Ability. | Status | — | 100% | 15 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM40 | Blindside, Flying-typeA high-speed aerial side-strike that doubles in power on a target at 50% HP or less. | Physical | 65 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM46 | Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it. | Physical | 60 | 100% | 20 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM02 | Fly, Flying-typeThe user soars, then strikes its target on the 2nd turn. Can be used to revisit past towns. | Physical | 80 | 100% | 10 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM08 | Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls. | Physical | 90 | 85% | 20 |
All sprites





The game’s own animation.
Details
- Steps14
- Length62 ticks of 1/60 second
- Step 1Frame 1 for 1 ticks
- Step 2Frame 2 for 5 ticks
- Step 3Frame 3 for 5 ticks
- Step 4Frame 2 for 5 ticks
- Step 5Frame 3 for 5 ticks
- Step 6Frame 2 for 5 ticks
- Step 7Frame 3 for 5 ticks
- Step 8Frame 2 for 5 ticks
- Step 9Frame 3 for 5 ticks
- Step 10Frame 2 for 5 ticks
- Step 11Frame 3 for 5 ticks
- Step 12Frame 2 for 5 ticks
- Step 13Frame 3 for 5 ticks
- Step 14Frame 1 for 1 ticks
Every frame 3
Coat Lab
990 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.