
No. 237 New in Monomyth
Brekyasaur
Longneck Pokémon
Dragon
- Height
- 1.9 m (6′03″)
- Weight
- 100.1 kg (220.7 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 75 of 255
- Growth rate
- Fluctuating
- Egg cycles
- 10
- Base friendship
- 35
- EV yield
- 2 Defense
- Held in the wild
Dragon Fang rare
Abilities
- Shell ArmorProtects itself from critical hits.
- Weak ArmorPhysical moves lower Defense, boost Speed.
- Mold Breaker, hidden abilityIgnores abilities that impede its moves.
Being omnivorous, Brekyasaur mainly ate meat before evolving. Now having a longer neck, its diet is mostly treetop plant matter.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Where to find it
No wild spots in the game’s data. It may come from a gift, a trainer or an evolution.
Moves
Level up 18
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Lick, Ghost-typeThe target is licked with a long tongue. It has a 30% chance of paralyzing. | Physical | 30 | 100% | 30 |
| 1 | Twister, Dragon-typeThe user hurls a fierce tornado at opposing Pokémon. It has a 20% chance to flinch. | Special | 40 | 100% | 20 |
| 1 | Withdraw, Water-typeThe user withdraws its body into its hard shell, boosting its Defense stat. | Status | — | — | 40 |
| 7 | Horn Attack, Normal-typeThe target is jabbed with a sharply pointed horn to inflict damage. | Physical | 65 | 100% | 25 |
| 13 | Barrage, Normal-typeRound objects are hurled at the target to strike 2-5 times in a row. | Physical | 15 | 85% | 20 |
| 17 | Howl, Normal-typeThe user howls loudly to raise its spirit, which boosts its Attack stat. | Status | — | — | 40 |
| 21 | Spike Cannon, Normal-typeSharp spikes are shot at the target in rapid succession. They hit 2-5 times in a row. | Physical | 20 | 100% | 15 |
| 24 | Roar, Normal-typeThe target is scared off, dragging out another ally. In the wild, the battle ends. | Status | — | — | 20 |
| 29 | Dragon Tail, Dragon-typeThe user knocks away the target to drag out another ally. In the wild, the battle ends. | Physical | 60 | 90% | 10 |
| 33 | Take Down, Normal-typeRecklessly charges into the target. The user takes 1/4th of the damage dealt as recoil. | Physical | 90 | 85% | 20 |
| 39 | Stored Power, Psychic-typeThe user unleashes power from its positive stat changes. Each one adds 20 base power. | Special | 20 | 100% | 10 |
| 42 | Egg Bomb, Normal-typeA large egg is hurled at the target with maximum force to inflict damage. | Physical | 100 | 75% | 10 |
| 46 | Megahorn, Bug-typeUsing its tough and impressive horn, the user rams into the target with no letup. | Physical | 120 | 85% | 10 |
| 48 | Dragon Rush, Dragon-typeThe user rushes the target with overwhelming menace. It has a 20% chance of flinching. | Physical | 100 | 75% | 10 |
| 50 | Double-Edge, Normal-typeA reckless, life-risking tackle. The user takes 1/3rd of the damage dealt as recoil. | Physical | 120 | 100% | 15 |
| 55 | Outrage, Dragon-typeThe user rampages and attacks for 2-3 turns. The user then becomes confused, however. | Physical | 120 | 100% | 10 |
| 60 | Shell Smash, Normal-typeBreaks its shell to lower Defense & Sp. Def and sharply boost Attack, Sp. Atk & Speed. | Status | — | — | 15 |
| 69 | Horn Drill, Normal-typePierces the target with a spinning, drill-like horn. If it hits, the target faints instantly. | Physical | — | 30% | 5 |
TM and HM 22
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM04 | Dual Chop, Dragon-typeThe user attacks the target with brutal strikes. The target takes two hits in a row. | Physical | 40 | 90% | 15 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM36 | Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often. | Physical | 70 | 100% | 20 |
| TM38 | Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems. | Special | 60 | 100% | 15 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
All sprites





The game’s own animation.
Details
- Steps10
- Length58 ticks of 1/60 second
- Step 1Frame 1 for 25 ticks
- Step 2Frame 2 for 4 ticks
- Step 3Frame 3 for 4 ticks
- Step 4Frame 2 for 4 ticks
- Step 5Frame 3 for 4 ticks
- Step 6Frame 2 for 4 ticks
- Step 7Frame 3 for 4 ticks
- Step 8Frame 2 for 4 ticks
- Step 9Frame 3 for 4 ticks
- Step 10Frame 1 for 1 ticks
Every frame 3
Coat Lab
594 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.