
No. 333 New in Monomyth
Borloch
Long Dog Pokémon
WaterGhost
- Height
- 2.5 m (8′02″)
- Weight
- 31.7 kg (69.9 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 45 of 255
- Growth rate
- Erratic
- Egg cycles
- 30
- Base friendship
- 70
- EV yield
- 1 HP, 1 Sp. Def
Abilities
- Long ReachIts moves never make contact.
- Swift Swim, hidden abilityDoubles Speed in rain.
One can commonly observe this Pokémon emerging from water to stalk prey on land. If it senses something moving quickly, it will give chase.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Borloch does not evolve, and nothing evolves into it.
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| His Trail | Surfing | Lv 80–90 | 1% |
| Old Bay Island | Surfing | Lv 75–80 | 1% |
Moves
Level up 19
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Howl, Normal-typeThe user howls loudly to raise its spirit, which boosts its Attack stat. | Status | — | — | 40 |
| 1 | Lick, Ghost-typeThe target is licked with a long tongue. It has a 30% chance of paralyzing. | Physical | 30 | 100% | 30 |
| 6 | Horn Attack, Normal-typeThe target is jabbed with a sharply pointed horn to inflict damage. | Physical | 65 | 100% | 25 |
| 12 | Bite, Dark-typeThe target is bitten with viciously sharp fangs. It has a 30% chance of flinching. | Physical | 60 | 100% | 25 |
| 15 | Aqua Jet, Water-typeCloaked in water, the user lunges at the target, hitting before most moves can occur. | Physical | 40 | 100% | 20 |
| 18 | Roar, Normal-typeThe target is scared off, dragging out another ally. In the wild, the battle ends. | Status | — | — | 20 |
| 20 | Night Shade, Ghost-typeThe target is shown a frightening mirage. It inflicts damage equal to the user’s level. | Special | — | 100% | 15 |
| 22 | Scary Face, Normal-typeThe user frightens the target with a scary face to harshly lower its Speed stat. | Status | — | 100% | 10 |
| 25 | Torment, Dark-typeThe target is tormented, enraging it. It won’t be able to use the same move twice in a row. | Status | — | 100% | 15 |
| 28 | Shadow Bone, Ghost-typeThe user clubs the target with a spiritual bone. Has a 20% chance of lowering Defense. | Physical | 85 | 100% | 10 |
| 31 | Confuse Ray, Ghost-typeThe target is exposed to a sinister ray that triggers confusion. | Status | — | 100% | 10 |
| 35 | Hex, Ghost-typeThe user casts a spell on the target. Power doubles if the target has a status condition. | Special | 65 | 100% | 10 |
| 39 | Liquidation, Water-typeThe user slams the target with a blast of water. Has a 20% chance of lowering Defense. | Physical | 85 | 100% | 10 |
| 41 | Grudge, Ghost-typeIf the user faints, the PP of the move that knocked it out is fully deleted. | Status | — | — | 5 |
| 45 | Phantom Force, Ghost-typeThe user vanishes, then strikes on the 2nd turn. It breaks any protection moves. | Physical | 90 | 100% | 10 |
| 49 | Crunch, Dark-typeThe user crunches up the target with sharp fangs. Has a 20% chance of lowering Defense. | Physical | 80 | 100% | 15 |
| 52 | Brine, Water-typeThe user rains salty brine at the target. Its power doubles on a target at 50% HP or less. | Special | 65 | 100% | 10 |
| 56 | Nasty Plot, Dark-typeThe user stimulates its brain by thinking bad thoughts, sharply boosting its Sp. Atk. stat. | Status | — | — | 20 |
| 61 | Aqua Tail, Water-typeThe user swings its tail at the target, as if it were a vicious wave in a raging storm. | Physical | 90 | 90% | 10 |
TM and HM 21
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM07 | Hail, Ice-typeSummons a hailstorm that lasts 5 turns. Every turn, it damages all non-Ice-types. | Status | — | — | 10 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM13 | Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat. | Special | 65 | 100% | 20 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM30 | Poltergeist, Ghost-typeThe user attacks by controlling the target’s item and fails if the target isn’t holding one. | Physical | 110 | 90% | 5 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM46 | Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it. | Physical | 60 | 100% | 20 |
| TM49 | Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself. | Status | — | 100% | 10 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM03 | Surf, Water-typeA big wave crashes down on all opposing Pokémon. It can also be used to cross water. | Special | 70 | 100% | 15 |
| HM06 | Waterfall, Water-typeA rapid-charging attack with a 20% chance to flinch. Can also be used to climb waterfalls. | Physical | 70 | 100% | 15 |
| HM07 | Dive, Water-typeThe user dives underwater, attacking on the 2nd turn. Can be used to dive in deep waters. | Physical | 80 | 100% | 10 |
Egg moves 7
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Bone Club, Ground-typeThe user clubs the target with a bone. It has a 10% chance of causing the target to flinch. | Physical | 65 | 85% | 20 |
| Egg | Bone Rush, Ground-typeThe user strikes the target with a hard bone 2-5 times in a row. | Physical | 25 | 90% | 10 |
| Egg | Haze, Ice-typeCreates a haze that eliminates every stat change among all the Pokémon in battle. | Status | — | — | 30 |
| Egg | Mind Reader, Normal-typeThe user senses the target’s action with its mind to ensure its next move will never miss. | Status | — | — | 5 |
| Egg | Mud Bomb, Ground-typeThe user fires a hard-packed mud ball at the target. Has a 30% chance to lower Accuracy. | Special | 65 | 85% | 10 |
| Egg | Sing, Normal-typeA soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | Status | — | 55% | 15 |
| Egg | Water Pulse, Water-typeThe user launches pulses of water at the target. It has a 20% chance of confusing. | Special | 60 | 100% | 20 |
All sprites





The game’s own animation.
Details
- Steps3
- Length65 ticks of 1/60 second
- Step 1Frame 1 for 16 ticks
- Step 2Frame 2 for 48 ticks
- Step 3Frame 1 for 1 ticks
Every frame 2
Coat Lab
17 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.