
No. 199 New in Monomyth
Bomsheal
Juggler Pokémon
FireWater
- Height
- 1.2 m (3′11″)
- Weight
- 87.1 kg (192.0 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 75 of 255
- Growth rate
- Medium Slow
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 1 Attack, 1 Sp. Atk
- Held in the wild
Heat Rock rare
Abilities
- Flame Body1-in-3 to burn when others make contact.
- DampPrevents self-destructing moves.
- Guts, hidden abilityUps Attack by 50% with a status condition.
Bomsheal has intense preferences on what ignites its balancing ball. It loves natural sources like other Pokémon, and hates lighters and matches.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Bomsheal does not evolve, and nothing evolves into it.
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Old Bay Coast | Grass | Lv 60–70 | 5% |
| Old Bay Coast | Surfing | Lv 30–80 | 91% |
| Route 14 | Surfing | Lv 29–34 | up to 5% |
| Route 25 | Grass | Lv 55–62 | 25% |
| Route 25 | Surfing | Lv 57–64 | 5% |
| Route 26 | Surfing | Lv 57–64 | 5% |
| Route 27 | Surfing | Lv 67–71 | 5% |
| Watercress Port | Surfing | Lv 31–34 | 1% |
Moves
Level up 19
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Tackle, Normal-typeA physical attack in which the user charges and slams into the target with its whole body. | Physical | 40 | 100% | 35 |
| 1 | Tail Whip, Normal-typeThe user wags its tail cutely, lowering the Defense stats of all opposing Pokémon. | Status | — | 100% | 30 |
| 7 | Water Gun, Water-typeThe target is blasted with a forceful shot of water. | Special | 40 | 100% | 25 |
| 10 | Barrage, Normal-typeRound objects are hurled at the target to strike 2-5 times in a row. | Physical | 15 | 85% | 20 |
| 14 | Smog, Poison-typeThe target is attacked with a discharge of filthy gases. Has a 40% chance of poisoning. | Special | 30 | 70% | 20 |
| 17 | Flame Wheel, Fire-typeThe user cloaks itself in fire and charges at the target. It has a 10% chance of burning. | Physical | 60 | 100% | 25 |
| 19 | Aqua Jet, Water-typeCloaked in water, the user lunges at the target, hitting before most moves can occur. | Physical | 40 | 100% | 20 |
| 21 | Smokescreen, Normal-typeThe user releases an obscuring cloud of ink or smoke. This lowers the target’s Accuracy. | Status | — | 100% | 20 |
| 23 | Flame Burst, Fire-typeThe target is blasted with a bursting flame. It also damages the target’s ally by a little. | Special | 70 | 100% | 15 |
| 27 | Mist, Ice-typeFor 5 turns, the user’s team cannot have their stats lowered by other Pokémon. | Status | — | — | 30 |
| 32 | Scald, Water-typeThe user blasts the target with boiling hot water. Has a 30% chance to burn the target. | Special | 80 | 100% | 15 |
| 35 | Clear Smog, Poison-typeThe user throws a special clump of mud at the target, resetting all its stat changes. | Special | 50 | — | 15 |
| 37 | Brine, Water-typeThe user rains salty brine at the target. Its power doubles on a target at 50% HP or less. | Special | 65 | 100% | 10 |
| 40 | Take Down, Normal-typeRecklessly charges into the target. The user takes 1/4th of the damage dealt as recoil. | Physical | 90 | 85% | 20 |
| 43 | Haze, Ice-typeCreates a haze that eliminates every stat change among all the Pokémon in battle. | Status | — | — | 30 |
| 47 | Liquidation, Water-typeThe user slams the target with a blast of water. Has a 20% chance of lowering Defense. | Physical | 85 | 100% | 10 |
| 52 | Flare Blitz, Fire-typeA tackle with a 10% chance to burn. The user takes 1/3rd of the damage dealt as recoil. | Physical | 120 | 100% | 15 |
| 55 | Hydro Pump, Water-typeThe target is blasted by a huge volume of water launched under great pressure. | Special | 110 | 80% | 5 |
| 70 | Steam Eruption, Water-typeThe user immerses the target in superheated steam. Has a 30% chance to burn the target. | Special | 110 | 95% | 5 |
TM and HM 22
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM03 | Watercolor, Water-typeShoots water imbued with its true colors. The effect depends on its first non-Water-type. | Special | 70 | 100% | 10 |
| TM06 | Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | Status | — | 90% | 40 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM12 | Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints. | Physical | 170 | 100% | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM38 | Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems. | Special | 60 | 100% | 15 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM46 | Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it. | Physical | 60 | 100% | 20 |
| TM50 | Overheat, Fire-typeThe user overexerts itself with an intense inferno. This harshly lowers its Sp. Atk. | Special | 130 | 90% | 5 |
| HM03 | Surf, Water-typeA big wave crashes down on all opposing Pokémon. It can also be used to cross water. | Special | 70 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM06 | Waterfall, Water-typeA rapid-charging attack with a 20% chance to flinch. Can also be used to climb waterfalls. | Physical | 70 | 100% | 15 |
| HM07 | Dive, Water-typeThe user dives underwater, attacking on the 2nd turn. Can be used to dive in deep waters. | Physical | 80 | 100% | 10 |
Egg moves 5
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Aqua Tail, Water-typeThe user swings its tail at the target, as if it were a vicious wave in a raging storm. | Physical | 90 | 90% | 10 |
| Egg | Endeavor, Normal-typeThis attack cuts down the target’s HP to equal the user’s HP. | Physical | — | 100% | 5 |
| Egg | Fire Spin, Fire-typeTraps the target with fire for 4-5 turns. This deals damage each turn and prevents escape. | Special | 35 | 85% | 15 |
| Egg | Slam, Normal-typeThe target is slammed with a long tail, vines, or the like to inflict damage. | Physical | 80 | 75% | 20 |
| Egg | Submission, Fighting-typeA reckless, full-body throw attack. The user takes 25% of the damage dealt as recoil. | Physical | 80 | 80% | 20 |
All sprites





The game’s own animation.
Details
- Steps5
- Length75 ticks of 1/60 second
- Step 1Frame 1 for 15 ticks
- Step 2Frame 2 for 15 ticks
- Step 3Frame 1 for 15 ticks
- Step 4Frame 2 for 15 ticks
- Step 5Frame 1 for 15 ticks
Every frame 2
Coat Lab
81 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.