
No. 346 New in Monomyth
Aangskal
Steam Shell Pokémon
Water
- Height
- 0.6 m (2′00″)
- Weight
- 45.8 kg (101.0 lb)
- Gender
- 87% male · 13% female
- Catch rate
- 45 of 255
- Growth rate
- Fluctuating
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 1 Defense, 1 Sp. Def
Abilities
- TorrentUps Water moves by 50% at or below 1/3rd HP.
- Filter, hidden abilityLowers supereffective damage taken by 25%.
Its hardened shell allows it to store and combust materials from within. The heat it uses for energy is so fierce that the water around it boils.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Where to find it
No wild spots in the game’s data. It may come from a gift, a trainer or an evolution.
Moves
Level up 17
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Scratch, Normal-typeHard, pointed, sharp claws rake the target to inflict damage. | Physical | 40 | 100% | 35 |
| 1 | Withdraw, Water-typeThe user withdraws its body into its hard shell, boosting its Defense stat. | Status | — | — | 40 |
| 4 | Bide, Normal-typeThe user endures attacks for 2 turns, then strikes back, dealing twice the damage taken. | Physical | — | — | 10 |
| 8 | Clamp, Water-typeClamps the target for 4-5 turns, dealing damage each turn. It also prevents escape. | Physical | 35 | 85% | 15 |
| 10 | Mist, Ice-typeFor 5 turns, the user’s team cannot have their stats lowered by other Pokémon. | Status | — | — | 30 |
| 12 | Metal Claw, Steel-typeThe target is raked with steel claws. It has a 10% chance of boosting the user’s Attack. | Physical | 50 | 95% | 35 |
| 15 | Spike Cannon, Normal-typeSharp spikes are shot at the target in rapid succession. They hit 2-5 times in a row. | Physical | 20 | 100% | 15 |
| 17 | Clear Smog, Poison-typeThe user throws a special clump of mud at the target, resetting all its stat changes. | Special | 50 | — | 15 |
| 21 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| 24 | Scald, Water-typeThe user blasts the target with boiling hot water. Has a 30% chance to burn the target. | Special | 80 | 100% | 15 |
| 27 | Iron Defense, Steel-typeThe user hardens its body’s surface like iron, sharply boosting its Defense stat. | Status | — | — | 15 |
| 30 | Brine, Water-typeThe user rains salty brine at the target. Its power doubles on a target at 50% HP or less. | Special | 65 | 100% | 10 |
| 36 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| 42 | Metal Burst, Steel-typeThe user retaliates against the last attack this turn, dealing 50% more of its damage. | Physical | — | 100% | 10 |
| 46 | Crabhammer, Water-typeThe target is hammered with a large pincer. Critical hits land more often. | Physical | 100 | 90% | 10 |
| 58 | Shell Smash, Normal-typeBreaks its shell to lower Defense & Sp. Def and sharply boost Attack, Sp. Atk & Speed. | Status | — | — | 15 |
| 62 | Steam Eruption, Water-typeThe user immerses the target in superheated steam. Has a 30% chance to burn the target. | Special | 110 | 95% | 5 |
TM and HM 26
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM03 | Watercolor, Water-typeShoots water imbued with its true colors. The effect depends on its first non-Water-type. | Special | 70 | 100% | 10 |
| TM06 | Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | Status | — | 90% | 40 |
| TM07 | Hail, Ice-typeSummons a hailstorm that lasts 5 turns. Every turn, it damages all non-Ice-types. | Status | — | — | 10 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM12 | Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints. | Physical | 170 | 100% | 5 |
| TM13 | Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat. | Special | 65 | 100% | 20 |
| TM14 | Icicle Spear, Ice-typeThe user launches sharp icicles at the target 2-5 times in a row. | Physical | 25 | 100% | 30 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM23 | Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat. | Physical | 100 | 75% | 15 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM33 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| TM38 | Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems. | Special | 60 | 100% | 15 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| HM03 | Surf, Water-typeA big wave crashes down on all opposing Pokémon. It can also be used to cross water. | Special | 70 | 100% | 15 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM06 | Waterfall, Water-typeA rapid-charging attack with a 20% chance to flinch. Can also be used to climb waterfalls. | Physical | 70 | 100% | 15 |
| HM07 | Dive, Water-typeThe user dives underwater, attacking on the 2nd turn. Can be used to dive in deep waters. | Physical | 80 | 100% | 10 |
All sprites





The game’s own animation.
Details
- Steps4
- Length72 ticks of 1/60 second
- Step 1Frame 2 for 12 ticks
- Step 2Frame 1 for 12 ticks
- Step 3Frame 2 for 28 ticks
- Step 4Frame 1 for 20 ticks
Every frame 2
Coat Lab
153 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.