Type matchups
A move’s damage depends on the target’s types: Rock hits Charizard for 4×.
How damage multiplies
- 2×Super effective: double damage.
- ½×Not very effective: half damage.
- 0×No effect: the target is immune.
- Two typesThe multipliers multiply. 2× and 2× is 4×. 2× and ½× is 1×. ½× and ½× is ¼×.
- STABA move of the user’s own type does 1.5× damage.
An example, Fire and Flying
The weakness calculator on the types page does this sum for any one or two types.