
No. 261 New in Monomyth
Oviisaur
Stony Pokémon
Rock
- Height
- 1.3 m (4′03″)
- Weight
- 39.8 kg (87.7 lb)
- Gender
- 87% male · 13% female
- Catch rate
- 45 of 255
- Growth rate
- Medium Slow
- Egg cycles
- 30
- Base friendship
- 70
- EV yield
- 2 HP
Abilities
- Solid RockLowers supereffective damage taken by 25%.
- Sand RushDoubles Speed in a sandstorm.
- Weak Armor, hidden abilityPhysical moves lower Defense, boost Speed.
The rocks that an Oviisaur launches from its back aren’t just everyday pebbles. Rather, Oviisaur spends hours compounding dense lobbing stones.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Oviisaur does not evolve, and nothing evolves into it.
Where to find it
No wild spots in the game’s data. It may come from a gift, a trainer or an evolution.
Moves
Level up 19
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Growl, Normal-typeThe user growls in an endearing way, lowering the Attack stats of all opposing Pokémon. | Status | — | 100% | 40 |
| 1 | Pound, Normal-typeThe target is physically pounded with a long tail, a foreleg, or the like. | Physical | 40 | 100% | 35 |
| 7 | Rage, Normal-typeWhile this move is in use, the power of rage boosts Attack each time the user is hit. | Physical | 20 | 100% | 20 |
| 10 | Withdraw, Water-typeThe user withdraws its body into its hard shell, boosting its Defense stat. | Status | — | — | 40 |
| 16 | Rock Throw, Rock-typeThe user picks up and throws a small rock at the target to attack. | Physical | 50 | 90% | 15 |
| 19 | Chip Away, Normal-typeThe user strikes the target’s weak points, ignoring its Defense & Evasion stat changes. | Physical | 70 | 100% | 20 |
| 23 | Bite, Dark-typeThe target is bitten with viciously sharp fangs. It has a 30% chance of flinching. | Physical | 60 | 100% | 25 |
| 25 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| 28 | Rock Blast, Rock-typeThe user hurls hard rocks at the target. 2-5 rocks are launched in a row. | Physical | 25 | 90% | 10 |
| 31 | Take Down, Normal-typeRecklessly charges into the target. The user takes 1/4th of the damage dealt as recoil. | Physical | 90 | 85% | 20 |
| 34 | Stealth Rock, Rock-typeLays floating stones near the opposing team, hurting switch-ins with Rock-type damage. | Status | — | — | 20 |
| 38 | Egg Bomb, Normal-typeA large egg is hurled at the target with maximum force to inflict damage. | Physical | 100 | 75% | 10 |
| 46 | Ancient Power, Rock-typeThe user attacks with a prehistoric power. It has a 10% chance of boosting all its stats. | Special | 60 | 100% | 5 |
| 49 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| 53 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| 55 | Eggsplosion, Normal-typeThe user hurls big, round eggs at the target to strike 2-5 times in a row. | Physical | 50 | 90% | 20 |
| 57 | Soft-Boiled, Normal-typeThe user restores its own HP by 50% of its max HP. Can be used in the field to heal HP. | Status | — | — | 5 |
| 62 | Head Smash, Rock-typeA hazardous, full-power headbutt. The user takes 50% of the damage dealt as recoil. | Physical | 150 | 80% | 5 |
| 71 | Rock Wrecker, Rock-typeThe user launches a huge boulder at the target. The user can’t move on the next turn. | Physical | 150 | 90% | 5 |
TM and HM 22
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM14 | Icicle Spear, Ice-typeThe user launches sharp icicles at the target 2-5 times in a row. | Physical | 25 | 100% | 30 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM22 | Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm. | Special | 120 | 100% | 10 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM37 | Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types. | Status | — | — | 10 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| HM03 | Surf, Water-typeA big wave crashes down on all opposing Pokémon. It can also be used to cross water. | Special | 70 | 100% | 15 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM08 | Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls. | Physical | 90 | 85% | 20 |
Egg moves 7
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Crunch, Dark-typeThe user crunches up the target with sharp fangs. Has a 20% chance of lowering Defense. | Physical | 80 | 100% | 15 |
| Egg | Endeavor, Normal-typeThis attack cuts down the target’s HP to equal the user’s HP. | Physical | — | 100% | 5 |
| Egg | Giga Impact, Normal-typeCharges the target with full force. The user can’t move on the next turn if this doesn’t KO. | Physical | 150 | 90% | 5 |
| Egg | Heavy Slam, Steel-typeSlams the target using its weight. Its power rises the more the user outweighs the target. | Physical | — | 100% | 10 |
| Egg | Seed Bomb, Grass-typeThe user slams a barrage of hard-shelled seeds down on the target from above. | Physical | 80 | 100% | 15 |
| Egg | Stomping Tantrum, Ground-typeThe user stomps around angrily. Its power is doubled if the user’s previous move failed. | Physical | 75 | 100% | 10 |
| Egg | Work Up, Normal-typeThe user intensively motivates itself to boosts its Attack and Sp. Atk stats. | Status | — | — | 30 |
All sprites





The game’s own animation.
Details
- Steps17
- Length80 ticks of 1/60 second
- Step 1Frame 1 for 32 ticks
- Step 2Frame 2 for 3 ticks
- Step 3Frame 3 for 3 ticks
- Step 4Frame 4 for 3 ticks
- Step 5Frame 2 for 3 ticks
- Step 6Frame 3 for 3 ticks
- Step 7Frame 4 for 3 ticks
- Step 8Frame 2 for 3 ticks
- Step 9Frame 3 for 3 ticks
- Step 10Frame 4 for 3 ticks
- Step 11Frame 2 for 3 ticks
- Step 12Frame 3 for 3 ticks
- Step 13Frame 4 for 3 ticks
- Step 14Frame 2 for 3 ticks
- Step 15Frame 3 for 3 ticks
- Step 16Frame 4 for 3 ticks
- Step 17Frame 1 for 3 ticks
Every frame 4
Coat Lab
34 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.