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Alien Ogo front sprite from Pokémon Monomyth

No. 299 New in Monomyth

Alien Ogo

Invader Pokémon

PsychicSteel

Height
1.3 m (4′03″)
Weight
56.6 kg (124.8 lb)
Gender
Genderless
Catch rate
60 of 255
Growth rate
Fluctuating
Egg groups
Undiscovered
Egg cycles
30
Base friendship
35
EV yield
2 HP
Held in the wild
Cell Battery common Cell Battery rare

Abilities

While its combat skills are vast, it seems adept at observation and note-taking as well. These notes have not currently been decoded.

Base stats

HP100
Attack88
Defense95
Sp. Atk60
Sp. Def90
Speed57
Total490

The species’ own values, before level, training or nature. Bars end at 200.

Evolution

Alien Ogo does not evolve, and nothing evolves into it.

Where to find it

No wild spots in the game’s data. It may come from a gift, a trainer or an evolution.

Moves

58 in all

Level up 20

LvMoveCategoryPowAccPP
1Confusion, Psychic-typeThe target is hit by a weak telekinetic force. It has a 10% chance of confusing the target.Special50100%25
1Crabhammer, Water-typeThe target is hammered with a large pincer. Critical hits land more often.Physical10090%10
1Metal Claw, Steel-typeThe target is raked with steel claws. It has a 10% chance of boosting the user’s Attack.Physical5095%35
1Metal Sound, Steel-typeThe user emits a horrible sound like scraping metal to harshly lower the target’s Sp. Def.Status—85%40
1Telekinesis, Psychic-typeThe user telekinetically lifts the target for 5 turns, making it immune to ground effects.Status——15
1Teleport, Psychic-typeUse it to flee from any wild Pokémon. Can be used to warp to the last healing location.Status——20
10Barrier, Psychic-typeThe user throws up a sturdy wall that sharply boosts its Defense stat.Status——20
15Confide, Normal-typeWhispers a secret to the target, lowering its Sp. Atk. It won’t miss a target on the field.Status——20
20Extrasensory, Psychic-typeThe user attacks with an odd, invisible power which has a 10% chance to flinch the target.Special80100%20
25Cosmic Power, Psychic-typeThe user absorbs a mystical power from space to boost its Defense and Sp. Def stats.Status——20
30Signal Beam, Bug-typeThe user fires a sinister beam of light at the target. It has a 10% chance of confusing.Special75100%15
35Mirror Coat, Psychic-typeThe user retaliates against the last special attack this turn, dealing double its damage.Special—100%20
40Crush Claw, Normal-typeThe user slashes the target with hard, sharp claws. It has a 50% chance to lower Defense.Physical7595%10
45Double Team, Normal-typeBy moving rapidly, the user makes illusory copies of itself to boost its Evasion.Status——15
50Psycho Cut, Psychic-typeThe user fires a psychic blade to slice the target. Critical hits land more often.Physical70100%20
55Ice Beam, Ice-typeThe target is struck with an icy-cold beam of energy. It has a 10% chance of freezing.Special90100%10
60Lock-On, Normal-typeThe user takes sure aim at the target. This ensures its next move won’t miss the target.Status—100%5
65Meteor Mash, Steel-typeA meteor-like punch is fired at the target. Has a 10% chance to boost the user’s Attack.Physical9090%10
70Trick Room, Psychic-typeThe user creates a bizarre area for 5 turns in which slower Pokémon move first.Status——5
75Psycho Boost, Psychic-typeThe user pours all of its focus into a psychic blast. This harshly lowers the user’s Sp. Atk.Special14090%5

TM and HM 38

TMMoveCategoryPowAccPP
TM01Laser Focus, Normal-typeThe user concentrates intensely. The attacks on the next 2 turns are always critical hits.Status——30
TM06Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits.Status—90%40
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM12Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints.Physical170100%5
TM13Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat.Special65100%20
TM14Icicle Spear, Ice-typeThe user launches sharp icicles at the target 2-5 times in a row.Physical25100%30
TM15Wonder Ray, Fairy-typeWonderful rays of light pelt the target. It has a 20% chance to lower Accuracy.Special60100%15
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM18Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage.Status——5
TM19Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage.Physical—100%20
TM20Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level.Physical—100%20
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM22Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm.Special120100%10
TM24Volt Switch, Electric-typeAfter making its attack, the user rushes back to switch places with another party Pokémon.Special70100%20
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM28Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons.Physical80100%10
TM29Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt.Special100100%15
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM33Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle.Status——20
TM34Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits.Physical3090%20
TM35Baton Pass, Normal-typeThe user switches to another battler, passing along any stat changes and statuses it has.Status——40
TM37Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types.Status——10
TM38Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems.Special60100%15
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM42Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s.Status——15
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM45Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any.Status——10
TM47Tri Attack, Normal-typeFires three types of beams. Has a 10% chance to freeze, paralyze, or burn the target.Special80100%10
TM48Skill Swap, Psychic-typeThe user employs its psychic power to exchange Abilities with the target.Status——10
TM50Overheat, Fire-typeThe user overexerts itself with an intense inferno. This harshly lowers its Sp. Atk.Special13090%5
HM01Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees.Physical65100%20
HM04Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders.Physical80100%15
HM05Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks.Physical50100%15
HM06Waterfall, Water-typeA rapid-charging attack with a 20% chance to flinch. Can also be used to climb waterfalls.Physical70100%15
HM07Dive, Water-typeThe user dives underwater, attacking on the 2nd turn. Can be used to dive in deep waters.Physical80100%10

All sprites

Coat Lab

Alien Ogo front sprite from Pokémon Monomyth, shown in its usual colours

20,625 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 2
Colour group 3

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

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