Twineedle
Sun & Moon and Ultra Sun & Ultra Moon
Hits 2 times. Each hit has 20% chance to .
- Power
- 25
- Accuracy
- 100%
- PP
- 20
- Hits
- One Pokémon next to the user
Changes over time
How Twineedle changed from game to game, newest first.
- Gen V
… take damage for the second hit.
dropped: If the target has a Focus Sash and had full HP when this move started, it will not be knocked out regardless of the number of hits. - Gen IV
… take damage for the second hit. added: If the target has a Focus Sash and had full HP when this move started, it will not be knocked out regardless of the number of hits.
- Gen III
Hits twice, with
dropped: the secondadded: each hit having a 20% chance to … will take damage for the seconddropped: hit but the target cannot be poisoned by it.added: hit. - Gen II
… first hit breaks the target's substitute, added: it will take damage for the
dropped: move ends.added: second hit but the target cannot be poisoned by it.
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Twineedle here yet. Find Twineedle on YouTube →
How it works in Gen VII
Hits twice, with each hit having a 20% chance to the target. If the first hit breaks the target's substitute, it will take damage for the second hit.
“The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.”
In-game text, Sun & Moon, Ultra Sun & Ultra Moon and Let's Go Pikachu & Eevee
Good to know
- Hits 2 times.Multi-hit moves
- Has a secondary effect: Sheer Force boosts it and removes the effect, Serene Grace doubles the chance, and Shield Dust and Covert Cloak block it.Moves with a secondary effect
- Doesn't make contact: Rough Skin, Rocky Helmet and similar don't trigger.
Who learns Twineedle
It isn’t in Pokémon Champions.