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Thunder Cage

Not in Pokémon ChampionsGen VIII
Game

Scarlet & Violet

ElectricSpecial

Traps and damages the target for 4-5 turns.

Power
80
Accuracy
90%
PP
15
Hits
One Pokémon next to the user

Changes over time

How Thunder Cage changed from game to game, newest first.

  1. Gen IX

    … Baton Pass, Flip Turn, Parting Shot, added: Shed Tail, Teleport, U-turn, or Volt Switch. The … field, or if the target uses added: Mortal Spin, Rapid dropped: Spin added: Spin, or Substitute successfully. This effect is …

Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.

See it in the games

No clip of Thunder Cage here yet. Find Thunder Cage on YouTube →

How it works in Gen IX

Prevents the target from switching for four or five turns (seven turns if the user is holding Grip Claw). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding Binding Band), rounded down, at the end of each turn during effect. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Shed Tail, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field, or if the target uses Mortal Spin, Rapid Spin, or Substitute successfully. This effect is not stackable or reset by using this or another .

“The user traps the target inside a cage of sparking electricity that inflicts damage for four to five turns.”

In-game text, Scarlet & Violet

Good to know

Who learns Thunder Cage

It isn’t in Pokémon Champions.