Powder
Sun & Moon and Ultra Sun & Ultra Moon
If using a Fire move, target loses 1/4 max HP.
- Power
- –
- Accuracy
- 100%
- PP
- 20
- Priority
- +1
- Hits
- One Pokémon next to the user
Changes over time
How Powder changed from game to game, newest first.
- Gen VII
… HP, rounded half up. This effect
dropped: happens beforeadded: does not happen if the Fire-type movedropped: would beadded: is prevented by Primordial Sea.
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Powder here yet. Find Powder on YouTube →
How it works in Gen VII
If the target uses a Fire-type move this turn, it is prevented from executing and the target loses 1/4 of its maximum HP, rounded half up. This effect does not happen if the Fire-type move is prevented by Primordial Sea.
- Powder: Grass types are immune
- Bounced back by
“The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target.”
In-game text, Sun & Moon, Ultra Sun & Ultra Moon and Let's Go Pikachu & Eevee
Good to know
- Powder move: Grass types, Overcoat and Safety Goggles are immune.Powder and spore moves
- Priority +1: it goes before moves of lower priority, whatever the Speed. Psychic Terrain, Dazzling, Queenly Majesty and Armor Tail block it.Priority moves
- Magic Coat and Magic Bounce send it back to the user.Moves Magic Bounce reflects
- Hits through Substitute.
Who learns Powder
It isn’t in Pokémon Champions.