Spider Web
Sun & Moon and Ultra Sun & Ultra Moon
Prevents the target from switching out.
- Power
- –
- Accuracy
- —
- PP
- 10
- Hits
- One Pokémon next to the user
Changes over time
How Spider Web changed from game to game, newest first.
- Gen VI
… Shed Shell or uses Baton Pass, added: Parting Shot, U-turn, or Volt Switch. If the …
- Gen V
… holding Shed Shell or uses Baton
dropped: Passadded: Pass, U-turn, ordropped: U-turn.added: Volt Switch. If the target leaves the field … ends if the user leaves thedropped: field, unless it uses Baton Pass, in which case the target will remain trapped.added: field. - Gen IV
… can still switch out if it added: is holding Shed Shell or uses Baton
dropped: Pass.added: Pass or U-turn. If the target leaves the field …
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Spider Web here yet. Find Spider Web on YouTube →
How it works in Gen VII
Prevents the target from switching out. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Parting Shot, U-turn, or Volt Switch. If the target leaves the field using Baton Pass, the replacement will remain trapped. The effect ends if the user leaves the field.
- Bounced back by
“The user ensnares the target with thin, gooey silk so it can’t flee from battle.”
In-game text, Sun & Moon, Ultra Sun & Ultra Moon and Let's Go Pikachu & Eevee
Good to know
- Magic Coat and Magic Bounce send it back to the user.Moves Magic Bounce reflects
Who learns Spider Web
It isn’t in Pokémon Champions.